diff --git a/LEGO1/lego/legoomni/src/actors/act2actor.cpp b/LEGO1/lego/legoomni/src/actors/act2actor.cpp index c5dd90e2..42326b2c 100644 --- a/LEGO1/lego/legoomni/src/actors/act2actor.cpp +++ b/LEGO1/lego/legoomni/src/actors/act2actor.cpp @@ -291,7 +291,7 @@ void Act2Actor::VTable0x70(float p_time) m_unk0x1e = 3; m_unk0x24 = p_time; - if (!((LegoAct2*) CurrentWorld())->FUN_100516b0()) { + if (((LegoAct2*) CurrentWorld())->FUN_100516b0() == SUCCESS) { FUN_100199f0(1); } #ifdef NDEBUG