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Minor improvements
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327dc7184c
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@ -1,5 +1,7 @@
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#include "legovideomanager.h"
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#include "legovideomanager.h"
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DECOMP_SIZE_ASSERT(LegoVideoManager, 0x590);
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// OFFSET: LEGO1 0x1007aa20 STUB
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// OFFSET: LEGO1 0x1007aa20 STUB
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LegoVideoManager::LegoVideoManager()
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LegoVideoManager::LegoVideoManager()
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{
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{
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@ -39,20 +41,17 @@ void LegoVideoManager::EnableFullScreenMovie(MxBool p_enable, MxBool p_scale)
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}
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}
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// OFFSET: LEGO1 0x1007b6a0
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// OFFSET: LEGO1 0x1007b6a0
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void LegoVideoManager::MoveCursor(int p_x, int p_y)
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void LegoVideoManager::MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY)
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{
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{
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m_cursorX = p_x;
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m_cursorX = p_cursorX;
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m_cursorY = p_y;
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m_cursorY = p_cursorY;
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m_cursorMoved = TRUE;
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m_cursorMoved = TRUE;
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if(623 < p_x)
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{
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m_cursorX = 623;
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}
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if (463 < p_y)
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if (623 < p_cursorX)
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{
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m_cursorX = 623;
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if (463 < p_cursorY)
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m_cursorY = 463;
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m_cursorY = 463;
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}
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}
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}
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// OFFSET: LEGO1 0x1007c440
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// OFFSET: LEGO1 0x1007c440
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@ -5,7 +5,8 @@
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#include "mxdirect3d.h"
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#include "mxdirect3d.h"
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#include "lego3dmanager.h"
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#include "lego3dmanager.h"
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#include "decomp.h"
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#include "decomp.h"
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#include "ddraw.h"
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#include <ddraw.h>
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// VTABLE 0x100d9c88
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// VTABLE 0x100d9c88
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// SIZE 0x590
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// SIZE 0x590
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@ -25,7 +26,7 @@ class LegoVideoManager : public MxVideoManager
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inline MxDirect3D *GetDirect3D() { return this->m_direct3d; }
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inline MxDirect3D *GetDirect3D() { return this->m_direct3d; }
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void SetSkyColor(float r, float g, float b);
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void SetSkyColor(float r, float g, float b);
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inline void SetUnkE4(MxBool p_value) { this->m_unke4 = p_value; }
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inline void SetUnkE4(MxBool p_unk0xe4) { this->m_unk0xe4 = p_unk0xe4; }
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// OFFSET: LEGO1 0x1007c4c0
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// OFFSET: LEGO1 0x1007c4c0
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void OverrideSkyColor(MxBool p_shouldOverride) { this->m_videoParam.GetPalette()->SetOverrideSkyColor(p_shouldOverride);}
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void OverrideSkyColor(MxBool p_shouldOverride) { this->m_videoParam.GetPalette()->SetOverrideSkyColor(p_shouldOverride);}
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@ -36,18 +37,14 @@ class LegoVideoManager : public MxVideoManager
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undefined4 m_unk6c;
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undefined4 m_unk6c;
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undefined4 m_unk70;
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undefined4 m_unk70;
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MxDirect3D *m_direct3d;
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MxDirect3D *m_direct3d;
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undefined m_pad78[0x6c];
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undefined m_pad0x78[0x6c];
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MxBool m_unke4;
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MxBool m_unk0xe4;
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undefined m_pade5[2];
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undefined m_pad0xe8[0x41c];
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PALETTEENTRY m_paletteEntries[256];
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MxBool m_cursorMoved; // 0x501
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MxBool m_unk4e7;
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undefined m_pad0x502[0x8];
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undefined4 m_unk4e8;
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MxS32 m_cursorX; // 0x50c
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MxBool m_isFullScreenMovie;
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MxS32 m_cursorY; // 0x510
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undefined m_pad4ed[0x14];
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undefined m_pad0x514[0x7c];
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MxBool m_cursorMoved;
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undefined m_pad4f8[8];
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int m_cursorX;
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int m_cursorY;
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};
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};
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#endif // LEGOVIDEOMANAGER_H
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#endif // LEGOVIDEOMANAGER_H
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