From 9d121178376de7221e4b4ce00414120b718d7147 Mon Sep 17 00:00:00 2001 From: Sebastian Mischke Date: Sun, 4 Jan 2026 21:36:59 +0100 Subject: [PATCH] Rename local4c to rayOrigin --- LEGO1/lego/sources/roi/legoroi.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/LEGO1/lego/sources/roi/legoroi.cpp b/LEGO1/lego/sources/roi/legoroi.cpp index fe702cfe..732df8e6 100644 --- a/LEGO1/lego/sources/roi/legoroi.cpp +++ b/LEGO1/lego/sources/roi/legoroi.cpp @@ -637,7 +637,7 @@ LegoU32 LegoROI::Intersect( Vector3 boundingBoxMax(&maxPoint[0]); Vector3 boundingBoxCenter(¢erPoint[0]); - Mx3DPointFloat local4c(p_v1); + Mx3DPointFloat rayOrigin(p_v1); boundingBoxMin = m_bounding_box.Min(); boundingBoxMax = m_bounding_box.Max(); @@ -679,12 +679,12 @@ LegoU32 LegoROI::Intersect( float local50 = p_v2.Dot(p_v2, local150[i]); if (local50 >= 0.01 || local50 < -0.01) { - local50 = -((local150[i][3] + local4c.Dot(local4c, local150[i])) / local50); + local50 = -((local150[i][3] + rayOrigin.Dot(rayOrigin, local150[i])) / local50); if (local50 >= 0.0f && local50 <= p_f1) { Mx3DPointFloat local17c(p_v2); local17c *= local50; - local17c += local4c; + local17c += rayOrigin; LegoS32 j; for (j = 0; j < 6; j++) {