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Update define.cpp
Renamed _DAT_004101bc to g_startDelayTimer.
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@ -4,7 +4,7 @@ Isle *g_isle = 0;
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int g_closed = 0;
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int g_closed = 0;
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const char *WNDCLASS_NAME = "Lego Island MainNoM App";
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const char *WNDCLASS_NAME = "Lego Island MainNoM App";
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const char *WINDOW_TITLE = "LEGO®";
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const char *WINDOW_TITLE = "LEGO®";
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unsigned char g_mousedown = 0;
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unsigned char g_mousedown = 0;
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unsigned char g_mousemoved = 0;
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unsigned char g_mousemoved = 0;
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@ -14,5 +14,5 @@ int g_targetWidth = 640;
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int g_targetHeight = 480;
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int g_targetHeight = 480;
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unsigned int g_targetDepth = 16;
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unsigned int g_targetDepth = 16;
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int _DAT_00410064 = 0;
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int _DAT_00410064 = 0;
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int _DAT_004101bc = 200;
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int g_startDelayTimer = 200;
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long g_lastFrameTime = 0;
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long g_lastFrameTime = 0;
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