RaceStandsEntity::VTable0x50

This commit is contained in:
Joshua Peisach 2024-03-29 13:43:33 -04:00
parent 32c42d6ddc
commit 9c15e01e8a
No known key found for this signature in database
GPG Key ID: 41C3D4189AFEDB5A
2 changed files with 34 additions and 2 deletions

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@ -19,8 +19,7 @@ class RaceStandsEntity : public BuildingEntity {
return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x10015450
MxLong VTable0x50(MxParam& p_param) override { return 0; }
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f9e0
// RaceStandsEntity::`scalar deleting destructor'

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@ -1,3 +1,36 @@
#include "racestandsentity.h"
#include "act1state.h"
#include "isle.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(RaceStandsEntity, 0x68)
// FUNCTION: LEGO1 0x10015450
MxLong RaceStandsEntity::VTable0x50(MxParam& p_param)
{
if (FUN_1003ef60()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
state->SetUnknown18(0);
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
CurrentActor()->VTable0xe4();
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_racecarbuild);
AnimationManager()->FUN_10061010(NULL);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
return 1;
}