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Rename functions
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@ -58,7 +58,7 @@ class LegoCacheSoundManager {
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LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
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LegoCacheSound* Play(const char* p_key, const char* p_name, MxBool p_looping);
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LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
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void FUN_1003db80(LegoCacheSound*& p_sound);
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void Stop(LegoCacheSound*& p_sound);
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void Destroy(LegoCacheSound*& p_sound);
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private:
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@ -41,7 +41,7 @@ class LegoCacheSound : public MxCore {
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LegoCacheSound* Clone();
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MxResult Play(const char* p_name, MxBool p_looping);
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void FUN_10006b80();
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void Stop();
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void FUN_10006be0();
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void SetDistance(MxS32 p_min, MxS32 p_max);
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void Mute(MxBool p_mute);
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@ -14,14 +14,14 @@ LegoCacheSoundManager::~LegoCacheSoundManager()
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while (!m_set.empty()) {
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sound = (*m_set.begin()).GetSound();
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m_set.erase(m_set.begin());
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sound->FUN_10006b80();
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sound->Stop();
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delete sound;
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}
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while (!m_list.empty()) {
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sound = (*m_list.begin()).GetSound();
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m_list.erase(m_list.begin());
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sound->FUN_10006b80();
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sound->Stop();
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// DECOMP: delete should not be inlined here
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delete sound;
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}
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@ -51,7 +51,7 @@ MxResult LegoCacheSoundManager::Tickle()
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listIter++;
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}
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else {
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sound->FUN_10006b80();
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sound->Stop();
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m_list.erase(listIter++);
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delete sound;
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}
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@ -134,7 +134,7 @@ LegoCacheSound* LegoCacheSoundManager::Play(LegoCacheSound* p_sound, const char*
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// FUNCTION: LEGO1 0x1003db80
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// FUNCTION: BETA10 0x100656a7
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void LegoCacheSoundManager::FUN_1003db80(LegoCacheSound*& p_sound)
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void LegoCacheSoundManager::Stop(LegoCacheSound*& p_sound)
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{
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#ifdef COMPAT_MODE
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Set100d6b4c::iterator setIter;
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@ -143,7 +143,7 @@ void LegoCacheSoundManager::FUN_1003db80(LegoCacheSound*& p_sound)
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for (Set100d6b4c::iterator setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
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#endif
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if ((*setIter).GetSound() == p_sound) {
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p_sound->FUN_10006b80();
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p_sound->Stop();
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return;
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}
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}
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@ -160,7 +160,7 @@ void LegoCacheSoundManager::FUN_1003db80(LegoCacheSound*& p_sound)
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LegoCacheSound* sound = (*listIter).GetSound();
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if (sound == p_sound) {
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p_sound->FUN_10006b80();
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p_sound->Stop();
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return;
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}
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}
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@ -176,7 +176,7 @@ void LegoCacheSoundManager::Destroy(LegoCacheSound*& p_sound)
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for (Set100d6b4c::iterator setIter = m_set.begin(); setIter != m_set.end(); setIter++) {
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#endif
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if ((*setIter).GetSound() == p_sound) {
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p_sound->FUN_10006b80();
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p_sound->Stop();
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delete p_sound;
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m_set.erase(setIter);
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@ -196,7 +196,7 @@ void LegoCacheSoundManager::Destroy(LegoCacheSound*& p_sound)
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LegoCacheSound* sound = (*listIter).GetSound();
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if (sound == p_sound) {
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p_sound->FUN_10006b80();
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p_sound->Stop();
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delete sound;
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m_list.erase(listIter);
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@ -181,7 +181,7 @@ MxResult LegoCacheSound::Play(const char* p_name, MxBool p_looping)
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}
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// FUNCTION: LEGO1 0x10006b80
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void LegoCacheSound::FUN_10006b80()
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void LegoCacheSound::Stop()
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{
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DWORD dwStatus;
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m_dsBuffer->GetStatus(&dwStatus);
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@ -95,7 +95,7 @@ MxLong Act2Brick::Notify(MxParam& p_param)
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void Act2Brick::FUN_1007a9d0()
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{
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if (m_unk0x154 != NULL) {
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SoundManager()->GetCacheSoundManager()->FUN_1003db80(m_unk0x154);
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SoundManager()->GetCacheSoundManager()->Stop(m_unk0x154);
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m_unk0x154 = NULL;
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}
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}
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@ -26,7 +26,7 @@ LegoActor::LegoActor()
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LegoActor::~LegoActor()
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{
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if (m_sound) {
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m_sound->FUN_10006b80();
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m_sound->Stop();
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}
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}
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