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Remove relative paths
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@ -1,9 +1,9 @@
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#ifndef MXDIRECT3D_H
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#define MXDIRECT3D_H
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#include "../mxstl/stlcompat.h"
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#include "decomp.h"
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#include "mxdirectdraw.h"
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#include "mxstl/stlcompat.h"
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#include <d3d.h>
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@ -3,10 +3,10 @@
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// ROI stands for Real-time Object Instance.
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#include "../mxstl/stlcompat.h"
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#include "../realtime/realtime.h"
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#include "compat.h"
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#include "lodlist.h"
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#include "mxstl/stlcompat.h"
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#include "realtime/realtime.h"
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#include "vector.h"
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/*
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@ -1,7 +1,7 @@
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#include "../tgl.h"
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#include "compat.h"
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#include "decomp.h"
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#include "tgl/tgl.h"
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#include <d3drm.h>
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@ -1,10 +1,10 @@
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#ifndef VIEWLODLIST_H
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#define VIEWLODLIST_H
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#include "../mxstl/stlcompat.h"
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#include "../realtime/lodlist.h"
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#include "assert.h"
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#include "compat.h"
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#include "mxstl/stlcompat.h"
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#include "realtime/lodlist.h"
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#include <string.h>
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@ -1,9 +1,9 @@
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#ifndef VIEWROI_H
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#define VIEWROI_H
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#include "../realtime/orientableroi.h"
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#include "../tgl/tgl.h"
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#include "decomp.h"
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#include "realtime/orientableroi.h"
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#include "tgl/tgl.h"
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#include "viewlodlist.h"
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/*
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