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Changed m_shelfState back to MxU16
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@ -94,7 +94,7 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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void SetPartObjectIdByName(const LegoChar* p_name, MxS16 p_objectId);
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void SetPartObjectIdByName(const LegoChar* p_name, MxS16 p_objectId);
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// FUNCTION: BETA10 0x10070180
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// FUNCTION: BETA10 0x10070180
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void SetShelfState(ShelfState p_shelfState) { m_shelfState = p_shelfState; }
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void SetShelfState(MxU16 p_shelfState) { m_shelfState = p_shelfState; }
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// FUNCTION: BETA10 0x100703b0
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// FUNCTION: BETA10 0x100703b0
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Matrix4& GetBuildViewMatrix() { return m_buildViewMatrix; }
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Matrix4& GetBuildViewMatrix() { return m_buildViewMatrix; }
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@ -123,7 +123,7 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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private:
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private:
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void Beta10Inline0x100733d0();
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void Beta10Inline0x100733d0();
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ShelfState m_shelfState; // 0xbc
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MxU16 m_shelfState; // 0xbc
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// variable name verified by BETA10 0x1007184f
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// variable name verified by BETA10 0x1007184f
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MxS16 m_numberOfParts; // 0xbe
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MxS16 m_numberOfParts; // 0xbe
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