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https://github.com/isledecomp/isle.git
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Fix bugs in FLC decoding, and cleanup
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parent
8f1eaa037e
commit
99831b9663
@ -247,32 +247,35 @@ void DecodeColors64(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data)
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// FUNCTION: LEGO1 0x100bd960
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void DecodeBrun(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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BYTE* data = p_data;
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short width = p_flcHeader->width;
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short height = p_flcHeader->height;
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BYTE* offset = ((p_bitmapHeader->biWidth + 3) & -4) * (p_flcHeader->height - 1) + p_pixelData;
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short line = p_flcHeader->height;
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while (--line >= 0) {
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p_data++;
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for (short line = height - 1; line >= 0; line--) {
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data++;
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for (short p_pixel = 0; p_pixel < p_flcHeader->width;) {
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char p_count = *p_data++;
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for (short pixel = 0; pixel < width;) {
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char count = *data++;
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if (p_count >= 0) {
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for (short i = p_count; i > 0; i--) {
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*offset++ = *p_data;
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if (count >= 0) {
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for (short i = 0; i < count; i++) {
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*offset++ = *data;
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}
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p_data++;
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data++;
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}
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else {
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for (short i = -p_count; i > 0; i--) {
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*offset++ = *p_data++;
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count = -count;
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for (short i = 0; i < count; i++) {
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*offset++ = *data++;
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}
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}
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p_pixel += p_count;
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pixel += count;
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}
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offset -= (((p_bitmapHeader->biWidth + 3) & -4) + p_flcHeader->width);
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offset -= (((p_bitmapHeader->biWidth + 3) & -4) + width);
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}
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}
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@ -280,30 +283,26 @@ void DecodeBrun(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_da
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void DecodeLC(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short row = p_flcHeader->height - *((short*) p_data) - 1;
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BYTE* pixels = p_data + 4;
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short numLines = *((short*) (p_data + 2));
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BYTE* data = p_data + 4;
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while (--numLines >= 0) {
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for (short lines = *((short*) (p_data + 2)) - 1; lines >= 0; lines--) {
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WORD column = 0;
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BYTE i = *pixels++;
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BYTE packets = *data++;
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while (i) {
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column += *pixels++;
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char type = *pixels++;
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short p_count;
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for (BYTE i = 0; i < packets; i++) {
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column += *data++;
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char type = *((char*) data++);
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if (type < 0) {
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p_count = -type;
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WritePixelRun(p_bitmapHeader, p_pixelData, column, row, *pixels++, p_count);
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type = -type;
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WritePixelRun(p_bitmapHeader, p_pixelData, column, row, *data++, type);
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column += type;
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}
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else {
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p_count = type;
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WritePixels(p_bitmapHeader, p_pixelData, column, row, pixels, p_count);
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pixels += p_count;
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WritePixels(p_bitmapHeader, p_pixelData, column, row, data, type);
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data += type;
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column += type;
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}
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column += p_count;
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i--;
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}
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row--;
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@ -315,40 +314,41 @@ void DecodeSS2(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_dat
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{
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short width = p_flcHeader->width - 1;
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short row = p_flcHeader->height - 1;
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short lines = *p_data;
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short lines = *((short*) p_data);
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BYTE* data = p_data + 2;
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do {
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while (--lines > 0) {
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short token;
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while (TRUE) {
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token = *((WORD*) data);
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token = *((short*) data);
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data += 2;
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if (token < 0) {
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if (token & 0x4000) {
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row += token;
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continue;
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}
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else {
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WritePixel(p_bitmapHeader, p_pixelData, width, row, token);
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token = *((WORD*) data);
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data += 2;
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if (!token) {
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row--;
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if (--lines <= 0) {
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return;
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}
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}
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else {
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break;
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}
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}
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}
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break;
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else
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break;
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}
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if (token < 0) {
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WritePixel(p_bitmapHeader, p_pixelData, width, row, token);
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token = *((WORD*) data);
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data += 2;
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if (!token) {
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row--;
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continue;
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}
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}
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short column = 0;
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do {
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column += *(data++);
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short type = ((short) *(data++));
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short type = *((char*) data++);
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type += type;
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if (type >= 0) {
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@ -360,29 +360,29 @@ void DecodeSS2(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_dat
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type = -type;
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short p_pixel = *((WORD*) data);
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data += 2;
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WritePixelPairs(p_bitmapHeader, p_pixelData, column, row, p_pixel, type);
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WritePixelPairs(p_bitmapHeader, p_pixelData, column, row, p_pixel, type >> 1);
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column += type;
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}
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} while (--token);
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} while (--lines > 0);
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row--;
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}
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}
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// FUNCTION: LEGO1 0x100bdc00
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void DecodeBlack(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short line = p_flcHeader->height;
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short width = p_flcHeader->width;
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BYTE pixel[2];
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pixel[1] = 0;
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pixel[0] = 0;
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short line = p_flcHeader->height;
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while (--line >= 0) {
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short p_count = width / 2;
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short count = width / 2;
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short odd = width & 1;
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WritePixelPairs(p_bitmapHeader, p_pixelData, 0, line, *((WORD*) pixel), p_count);
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WritePixelPairs(p_bitmapHeader, p_pixelData, 0, line, *((WORD*) pixel), count);
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if (odd) {
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WritePixel(p_bitmapHeader, p_pixelData, width - 1, line, 0);
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@ -394,10 +394,10 @@ void DecodeBlack(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_d
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void DecodeCopy(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short line = p_flcHeader->height;
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int width = p_flcHeader->width;
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short width = p_flcHeader->width;
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while (--line >= 0) {
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WritePixels(p_bitmapHeader, p_pixelData, 0, line, p_data, p_flcHeader->width);
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WritePixels(p_bitmapHeader, p_pixelData, 0, line, p_data, width);
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p_data += width;
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}
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}
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