mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-24 08:41:16 +00:00
Fix names
This commit is contained in:
parent
b8ac2c869a
commit
99402e3dd6
@ -98,7 +98,7 @@ MxU32 Helicopter::VTable0xcc()
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m_script = *g_isleScript;
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m_script = *g_isleScript;
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AnimationManager()->FUN_10064670(FALSE);
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AnimationManager()->FUN_10064670(FALSE);
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VTable0xe8(0x29, TRUE, 7);
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VTable0xe8(0x29, TRUE, 7);
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((Isle*) GetCurrentWorld())->setUnknown13c(0x3c);
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((Isle*) GetCurrentWorld())->SetUnknown13c(0x3c);
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FUN_10015820(1, 0);
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FUN_10015820(1, 0);
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TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, TRUE);
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TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, TRUE);
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SetUnknownDC(4);
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SetUnknownDC(4);
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@ -122,22 +122,22 @@ MxU32 Helicopter::VTable0xcc()
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MxU32 Helicopter::VTable0xd4(MxType17NotificationParam& p_param)
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MxU32 Helicopter::VTable0xd4(MxType17NotificationParam& p_param)
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{
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{
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MxU32 ret = 0;
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MxU32 ret = 0;
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MxAtomId l_script;
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MxAtomId script;
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switch (GameState()->GetUnknown10()) {
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switch (GameState()->GetUnknown10()) {
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case 0:
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case 0:
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l_script = *g_isleScript;
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script = *g_isleScript;
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break;
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break;
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case 1:
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case 1:
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l_script = *g_act2mainScript;
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script = *g_act2mainScript;
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break;
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break;
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case 2:
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case 2:
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l_script = *g_act3Script;
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script = *g_act3Script;
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break;
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break;
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}
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}
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if (p_param.GetUnknown28() == 1) {
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if (p_param.GetUnknown28() == 1) {
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switch (p_param.GetUnknown20()) {
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switch (p_param.GetUnknown20()) {
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case 0x17:
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case 0x17:
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if (*g_act3Script == l_script) {
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if (*g_act3Script == script) {
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((Act3*) GetCurrentWorld())->SetUnkown4270(2);
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((Act3*) GetCurrentWorld())->SetUnkown4270(2);
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TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE);
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}
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}
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@ -148,37 +148,37 @@ MxU32 Helicopter::VTable0xd4(MxType17NotificationParam& p_param)
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ret = 1;
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ret = 1;
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break;
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break;
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case 0x18: {
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case 0x18: {
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if (*g_act3Script == l_script)
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if (*g_act3Script == script)
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break;
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break;
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Act1State* state = (Act1State*) GameState()->GetState("Act1State");
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Act1State* state = (Act1State*) GameState()->GetState("Act1State");
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if (m_state->GetUnkown8() == 0) {
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if (m_state->GetUnkown8() == 0) {
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state->SetUnknown18(4);
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state->SetUnknown18(4);
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m_state->SetUnknown8(1);
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m_state->SetUnknown8(1);
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m_world->FUN_1001fc80(this);
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m_world->FUN_1001fc80(this);
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InvokeAction(ExtraActionType_start, l_script, 0x20, NULL);
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InvokeAction(ExtraActionType_start, script, 0x20, NULL);
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SetUnknownDC(0);
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SetUnknownDC(0);
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}
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}
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ret = 1;
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ret = 1;
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break;
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break;
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}
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}
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case 0x19:
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case 0x19:
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if (*g_act3Script == l_script)
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if (*g_act3Script == script)
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break;
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break;
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if (m_state->GetUnkown8() == 2) {
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if (m_state->GetUnkown8() == 2) {
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m_state->SetUnknown8(3);
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m_state->SetUnknown8(3);
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m_world->FUN_1001fc80(this);
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m_world->FUN_1001fc80(this);
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InvokeAction(ExtraActionType_start, l_script, 0x21, NULL);
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InvokeAction(ExtraActionType_start, script, 0x21, NULL);
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SetUnknownDC(4);
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SetUnknownDC(4);
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}
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}
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ret = 1;
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ret = 1;
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break;
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break;
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case 0x1a:
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case 0x1a:
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if (*g_act3Script != l_script)
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if (*g_act3Script != script)
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break;
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break;
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ret = 1;
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ret = 1;
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/* fall through */
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/* fall through */
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case 0x1b:
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case 0x1b:
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if (*g_act3Script != l_script)
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if (*g_act3Script != script)
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break;
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break;
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if (m_world && m_world->GetCamera()) {
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if (m_world && m_world->GetCamera()) {
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Vector3Data loc, dir, lookat;
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Vector3Data loc, dir, lookat;
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@ -202,7 +202,7 @@ MxU32 Helicopter::VTable0xd4(MxType17NotificationParam& p_param)
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break;
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break;
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case 0x1c:
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case 0x1c:
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if (GameState()->GetUnknown10() == 0) {
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if (GameState()->GetUnknown10() == 0) {
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((Isle*) GetCurrentWorld())->setUnknown13c(2);
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((Isle*) GetCurrentWorld())->SetUnknown13c(2);
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TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE);
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TransitionManager()->StartTransition(MxTransitionManager::PIXELATION, 50, FALSE, FALSE);
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VTable0xe4();
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VTable0xe4();
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}
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}
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@ -279,16 +279,16 @@ void Helicopter::VTable0x74(Matrix4Impl& p_transform)
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}
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}
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// FUNCTION: LEGO1 0x10003ee0
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// FUNCTION: LEGO1 0x10003ee0
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void Helicopter::VTable0x70(float p)
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void Helicopter::VTable0x70(float p_float)
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{
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{
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int state = m_state->GetUnkown8();
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int state = m_state->GetUnkown8();
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switch (state) {
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switch (state) {
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default:
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default:
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LegoPathActor::VTable0x70(p);
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LegoPathActor::VTable0x70(p_float);
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return;
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return;
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case 4:
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case 4:
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case 5:
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case 5:
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float f = m_unk0x1f0 - p + 3000;
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float f = m_unk0x1f0 - p_float + 3000;
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if (f >= 0) {
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if (f >= 0) {
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float f2 = f / 3000 + 1;
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float f2 = f / 3000 + 1;
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if (f2 < 0)
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if (f2 < 0)
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@ -38,7 +38,7 @@ class Helicopter : public IslePathActor {
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}
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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void VTable0x70(float p) override; // vtable+0x70
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x74(Matrix4Impl& p_transform) override; // vtable+0x74
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void VTable0x74(Matrix4Impl& p_transform) override; // vtable+0x74
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virtual MxU32 VTable0xcc() override; // vtable+0xcc
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virtual MxU32 VTable0xcc() override; // vtable+0xcc
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virtual MxU32 VTable0xd4(MxType17NotificationParam& p_param) override; // vtable+0xd4
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virtual MxU32 VTable0xd4(MxType17NotificationParam& p_param) override; // vtable+0xd4
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@ -22,7 +22,7 @@ class Isle : public LegoWorld {
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{
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{
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return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
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return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
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}
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}
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inline void setUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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inline void SetUnknown13c(MxU32 p_unk0x13c) { m_unk0x13c = p_unk0x13c; }
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protected:
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protected:
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undefined m_unk0xf8[0x44]; // 0xf8
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undefined m_unk0xf8[0x44]; // 0xf8
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@ -50,6 +50,6 @@ MxResult LegoAnimationManager::Tickle()
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}
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}
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// STUB: LEGO1 0x10064670
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// STUB: LEGO1 0x10064670
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void LegoAnimationManager::FUN_10064670(MxBool p)
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void LegoAnimationManager::FUN_10064670(MxBool)
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{
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{
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}
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}
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@ -27,7 +27,7 @@ class LegoAnimationManager : public MxCore {
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}
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}
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void FUN_1005f6d0(MxBool);
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void FUN_1005f6d0(MxBool);
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void FUN_10064670(MxBool p);
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void FUN_10064670(MxBool);
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__declspec(dllexport) static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
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__declspec(dllexport) static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
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@ -18,7 +18,7 @@ void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3
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}
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}
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// STUB: LEGO1 0x100123e0
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// STUB: LEGO1 0x100123e0
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void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32 p_2)
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void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32)
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{
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{
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}
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}
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@ -26,7 +26,7 @@ class LegoCameraController : public MxCore {
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}
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}
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void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
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void LegoCameraController::LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
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void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32 p_2);
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void LegoCameraController::FUN_100123e0(Matrix4Data& p_transform, MxU32);
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Vector3Data& FUN_10012740();
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Vector3Data& FUN_10012740();
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Vector3Data& FUN_100127f0();
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Vector3Data& FUN_100127f0();
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Vector3Data& FUN_100128a0();
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Vector3Data& FUN_100128a0();
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@ -45,7 +45,7 @@ void LegoPathActor::VTable0x74(Matrix4Impl& p_transform)
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}
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}
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// STUB: LEGO1 0x1002e790
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// STUB: LEGO1 0x1002e790
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void LegoPathActor::VTable0x70(float p)
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void LegoPathActor::VTable0x70(float)
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{
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{
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// TODO
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// TODO
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}
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}
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@ -27,10 +27,10 @@ class LegoPathActor : public LegoActor {
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virtual void VTable0x68(); // vtable+0x68
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virtual void VTable0x68(); // vtable+0x68
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virtual void VTable0x6c(); // vtable+0x6c
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virtual void VTable0x6c(); // vtable+0x6c
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virtual void VTable0x70(float p); // vtable+0x70
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virtual void VTable0x70(float p_float); // vtable+0x70
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virtual void VTable0x74(Matrix4Impl& p_transform); // vtable+0x74
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virtual void VTable0x74(Matrix4Impl& p_transform); // vtable+0x74
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// FUNCTION: LEGO1 0x10002d20
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// FUNCTION: LEGO1 0x10002d20
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virtual void VTable0x78(MxU8 p_1) { m_unk0xea = p_1; } // vtable+0x78
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virtual void VTable0x78(MxU8 p_unk0xea) { m_unk0xea = p_unk0xea; } // vtable+0x78
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// FUNCTION: LEGO1 0x10002d30
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// FUNCTION: LEGO1 0x10002d30
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virtual MxU8 VTable0x7c() { return m_unk0xea; } // vtable+0x7c
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virtual MxU8 VTable0x7c() { return m_unk0xea; } // vtable+0x7c
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virtual void VTable0x80(); // vtable+0x80
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virtual void VTable0x80(); // vtable+0x80
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@ -48,7 +48,7 @@ class LegoPathActor : public LegoActor {
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virtual void VTable0xa4(); // vtable+0xa4
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virtual void VTable0xa4(); // vtable+0xa4
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virtual void VTable0xa8(); // vtable+0xa8
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virtual void VTable0xa8(); // vtable+0xa8
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// FUNCTION: LEGO1 0x10002d70
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// FUNCTION: LEGO1 0x10002d70
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virtual void VTable0xac(MxFloat p_1) { m_unk0x140 = p_1; } // vtable+0xac
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virtual void VTable0xac(MxFloat p_unk0x13c) { m_unk0x13c = p_unk0x13c; } // vtable+0xac
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// FUNCTION: LEGO1 0x10002d80
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// FUNCTION: LEGO1 0x10002d80
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virtual MxFloat VTable0xb0() { return m_unk0x13c; } // vtable+0xb0
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virtual MxFloat VTable0xb0() { return m_unk0x13c; } // vtable+0xb0
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// FUNCTION: LEGO1 0x10002d90
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// FUNCTION: LEGO1 0x10002d90
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@ -56,15 +56,15 @@ class LegoPathActor : public LegoActor {
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// FUNCTION: LEGO1 0x10002da0
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// FUNCTION: LEGO1 0x10002da0
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virtual MxFloat VTable0xb8() { return m_unk0x144; } // vtable+0xb8
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virtual MxFloat VTable0xb8() { return m_unk0x144; } // vtable+0xb8
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// FUNCTION: LEGO1 0x10002db0
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// FUNCTION: LEGO1 0x10002db0
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virtual void VTable0xbc(MxFloat p_1) { m_unk0x140 = p_1; } // vtable+0xbc
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virtual void VTable0xbc(MxFloat p_unk0x140) { m_unk0x140 = p_unk0x140; } // vtable+0xbc
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// FUNCTION: LEGO1 0x10002dc0
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// FUNCTION: LEGO1 0x10002dc0
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virtual void VTable0xc0(MxFloat p_1) { m_unk0x144 = p_1; } // vtable+0xc0
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virtual void VTable0xc0(MxFloat p_unk0x144) { m_unk0x144 = p_unk0x144; } // vtable+0xc0
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// FUNCTION: LEGO1 0x10002dd0
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// FUNCTION: LEGO1 0x10002dd0
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virtual void VTable0xc4() {} // vtable+0xc4
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virtual void VTable0xc4() {} // vtable+0xc4
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// FUNCTION: LEGO1 0x10002de0
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// FUNCTION: LEGO1 0x10002de0
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virtual void VTable0xc8(MxU8 p_1) { m_unk0x148 = p_1; } // vtable+0xc8
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virtual void VTable0xc8(MxU8 p_unk0x148) { m_unk0x148 = p_unk0x148; } // vtable+0xc8
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inline void SetUnknownDC(MxU32 p) { m_unk0xdc = p; }
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inline void SetUnknownDC(MxU32 p_unk0xdc) { m_unk0xdc = p_unk0xdc; }
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protected:
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protected:
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undefined m_unk0x78[0x64]; // 0x78
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undefined m_unk0x78[0x64]; // 0x78
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@ -35,7 +35,7 @@ ExtraActionType MatchActionString(const char* p_str)
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}
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}
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// STUB: LEGO1 0x1003e430
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// STUB: LEGO1 0x1003e430
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void InvokeAction(ExtraActionType actionId, MxAtomId& pAtom, int targetEntityId, LegoEntity* sender)
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void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender)
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{
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{
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}
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}
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@ -56,7 +56,7 @@ inline void GetString(char** p_source, const char* p_dest, T* p_obj, void (T::*p
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}
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}
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ExtraActionType MatchActionString(const char*);
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ExtraActionType MatchActionString(const char*);
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void InvokeAction(ExtraActionType actionId, MxAtomId& pAtom, int targetEntityId, LegoEntity* sender);
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void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void SetAppCursor(WPARAM p_wparam);
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void SetAppCursor(WPARAM p_wparam);
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@ -87,7 +87,7 @@ void LegoWorld::VTable0x54()
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}
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}
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// FUNCTION: LEGO1 0x1001fc80
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// FUNCTION: LEGO1 0x1001fc80
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void LegoWorld::FUN_1001fc80(IslePathActor* actor)
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void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
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{
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{
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}
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}
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@ -121,13 +121,13 @@ void LegoWorld::Stop()
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}
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}
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// STUB: LEGO1 0x100727e0
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// STUB: LEGO1 0x100727e0
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MxBool LegoWorld::FUN_100727e0(MxU32 p, Vector3Data& loc, Vector3Data& dir, Vector3Data& up)
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MxBool LegoWorld::FUN_100727e0(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up)
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{
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{
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return FALSE;
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return FALSE;
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}
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}
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// STUB: LEGO1 0x10072980
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// STUB: LEGO1 0x10072980
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MxBool LegoWorld::FUN_10072980(MxU32 p, Vector3Data& loc, Vector3Data& dir, Vector3Data& up)
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MxBool LegoWorld::FUN_10072980(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up)
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{
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{
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return FALSE;
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return FALSE;
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}
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}
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@ -45,9 +45,9 @@ class LegoWorld : public LegoEntity {
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MxResult SetAsCurrentWorld(MxDSObject& p_dsObject);
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MxResult SetAsCurrentWorld(MxDSObject& p_dsObject);
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void EndAction(MxPresenter* p_presenter);
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void EndAction(MxPresenter* p_presenter);
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||||||
void FUN_1001fc80(IslePathActor* actor);
|
void FUN_1001fc80(IslePathActor* p_actor);
|
||||||
MxBool FUN_100727e0(MxU32 p, Vector3Data& loc, Vector3Data& dir, Vector3Data& up);
|
MxBool FUN_100727e0(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up);
|
||||||
MxBool FUN_10072980(MxU32 p, Vector3Data& loc, Vector3Data& dir, Vector3Data& up);
|
MxBool FUN_10072980(MxU32, Vector3Data& p_loc, Vector3Data& p_dir, Vector3Data& p_up);
|
||||||
void FUN_10073400();
|
void FUN_10073400();
|
||||||
void FUN_10073430();
|
void FUN_10073430();
|
||||||
|
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user