Remove bogus

This commit is contained in:
Christian Semmler 2024-03-07 14:19:18 -05:00
parent 21bf9170fc
commit 984cd9acf7

View File

@ -60,7 +60,6 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
LegoU32(*polyIndices)[3] = NULL; LegoU32(*polyIndices)[3] = NULL;
LegoU32(*textureIndices)[3] = NULL; LegoU32(*textureIndices)[3] = NULL;
LegoTextureInfo* textureInfo = NULL; LegoTextureInfo* textureInfo = NULL;
LegoBool und = FALSE;
LegoU32 i, meshUnd1, meshUnd2, tempNumVertsAndNormals; LegoU32 i, meshUnd1, meshUnd2, tempNumVertsAndNormals;
Tgl::ShadingModel shadingModel; Tgl::ShadingModel shadingModel;
@ -129,8 +128,6 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
} }
for (i = 0; i < m_numMeshes; i++) { for (i = 0; i < m_numMeshes; i++) {
und = FALSE;
LegoU32 numPolys, numVertices, numTextureIndices, meshIndex; LegoU32 numPolys, numVertices, numTextureIndices, meshIndex;
const LegoChar *textureName, *materialName; const LegoChar *textureName, *materialName;