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Modern compiler fix
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@ -3,6 +3,9 @@
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class LegoPathStruct;
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#include "decomp.h"
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#include "legoweedge.h"
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// This struct might have been defined elsewhere (legopathstruct.h?).
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// Must be defined before the inclusion of Mx4DPointFloat for correct order
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// SIZE 0x0c
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@ -21,8 +24,6 @@ struct PathWithTrigger {
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float m_unk0x08; // 0x08
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};
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#include "decomp.h"
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#include "legoweedge.h"
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#include "mxgeometry/mxgeometry3d.h"
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#include "mxgeometry/mxgeometry4d.h"
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