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Rename variable
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@ -292,7 +292,7 @@ MxU32 LegoCarRaceActor::VTable0x6c(
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{
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{
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// STRING: LEGO1 0x100f7af4
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// STRING: LEGO1 0x100f7af4
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const char* g_rcdor = "rcdor";
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const char* str_rcdor = "rcdor";
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LegoAnimPresenterSet& presenters = p_boundary->GetPresenters();
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LegoAnimPresenterSet& presenters = p_boundary->GetPresenters();
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@ -313,7 +313,7 @@ MxU32 LegoCarRaceActor::VTable0x6c(
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LegoROI* roi = actor->GetROI();
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LegoROI* roi = actor->GetROI();
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if (roi != NULL && (roi->GetVisibility() || actor->GetCameraFlag())) {
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if (roi != NULL && (roi->GetVisibility() || actor->GetCameraFlag())) {
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if (strncmp(roi->GetName(), g_rcdor, 5) == 0) {
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if (strncmp(roi->GetName(), str_rcdor, 5) == 0) {
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const CompoundObject* co = roi->GetComp(); // name verified by BETA10 0x100cf8ba
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const CompoundObject* co = roi->GetComp(); // name verified by BETA10 0x100cf8ba
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if (co) {
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if (co) {
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