Rename FUN_100a9410 to Intersect

This commit is contained in:
Sebastian Mischke 2026-01-04 17:16:19 +01:00
parent f8d71532d0
commit 93a0fab59a
6 changed files with 9 additions and 9 deletions

View File

@ -502,7 +502,7 @@ inline MxU32 LegoExtraActor::VTable0x6c(
}
}
else {
if (roi->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
if (roi->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
if (HitActor(actor, TRUE) < 0) {
return 0;
}

View File

@ -487,7 +487,7 @@ MxU32 LegoPathActor::VTable0x6c(
LegoROI* roi = actor->GetROI();
if (roi != NULL && (roi->GetVisibility() || actor->GetCameraFlag())) {
if (roi->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->m_collideBox)) {
if (roi->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->m_collideBox)) {
HitActor(actor, TRUE);
actor->HitActor(this, FALSE);
return 2;

View File

@ -456,7 +456,7 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
LegoROI* firstROI = (LegoROI*) co->front();
if (firstROI->FUN_100a9410(
if (firstROI->Intersect(
p_v1,
p_v2,
p_f1,
@ -476,7 +476,7 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
LegoROI* lastROI = (LegoROI*) co->back();
if (lastROI->FUN_100a9410(
if (lastROI->Intersect(
p_v1,
p_v2,
p_f1,
@ -496,7 +496,7 @@ inline MxU32 LegoCarRaceActor::VTable0x6c(
}
}
else {
if (roi->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
if (roi->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
HitActor(actor, TRUE);
if (actor->HitActor(this, FALSE) < 0) {
@ -544,7 +544,7 @@ inline MxU32 LegoJetskiRaceActor::VTable0x6c(
LegoROI* roi = actor->GetROI();
if (roi != NULL && (roi->GetVisibility() || actor->GetCameraFlag())) {
if (roi->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
if (roi->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
HitActor(actor, TRUE);
if (actor->HitActor(this, FALSE) < 0) {

View File

@ -1198,7 +1198,7 @@ MxU32 LegoAnimPresenter::VTable0x94(Vector3& p_v1, Vector3& p_v2, float p_f1, fl
len = sqrt(len);
if (len <= m_unk0xa4 + p_f2 && m_roiMapSize != 0 && m_roiMap != NULL) {
for (MxU32 i = 1; i <= m_roiMapSize; i++) {
if (m_roiMap[i]->GetLODCount() != 0 && m_roiMap[i]->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, FALSE)) {
if (m_roiMap[i]->GetLODCount() != 0 && m_roiMap[i]->Intersect(p_v1, p_v2, p_f1, p_f2, p_v3, FALSE)) {
return TRUE;
}
}

View File

@ -613,7 +613,7 @@ LegoResult LegoROI::FUN_100a93b0(const LegoChar* p_name)
// FUNCTION: LEGO1 0x100a9410
// FUNCTION: BETA10 0x1018b324
LegoU32 LegoROI::FUN_100a9410(
LegoU32 LegoROI::Intersect(
Vector3& p_v1,
Vector3& p_v2,
float p_f1,

View File

@ -53,7 +53,7 @@ class LegoROI : public ViewROI {
LegoResult FUN_100a9330(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult SetLodColor(const LegoChar* p_name);
LegoResult FUN_100a93b0(const LegoChar* p_name);
LegoU32 FUN_100a9410(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3, LegoBool p_collideBox);
LegoU32 Intersect(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3, LegoBool p_collideBox);
void SetName(const LegoChar* p_name);
float IntrinsicImportance() const override; // vtable+0x04