From 933c53855b5b74228fd9982e03d7b1bfac61bbb8 Mon Sep 17 00:00:00 2001 From: jonschz Date: Mon, 9 Dec 2024 21:24:43 +0100 Subject: [PATCH] Run formatter --- LEGO1/lego/legoomni/src/actors/act2actor.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/LEGO1/lego/legoomni/src/actors/act2actor.cpp b/LEGO1/lego/legoomni/src/actors/act2actor.cpp index f0c76656..f70788d5 100644 --- a/LEGO1/lego/legoomni/src/actors/act2actor.cpp +++ b/LEGO1/lego/legoomni/src/actors/act2actor.cpp @@ -287,15 +287,15 @@ void Act2Actor::VTable0x70(float p_time) #ifdef NDEBUG if (p_time - m_unk0x24 > 3000.0f) { #endif - SetWorldSpeed(m_unk0x28 - 1); - m_unk0x1e = 3; - m_unk0x24 = p_time; + SetWorldSpeed(m_unk0x28 - 1); + m_unk0x1e = 3; + m_unk0x24 = p_time; - if (!((LegoAct2*) CurrentWorld())->FUN_100516b0()) { - FUN_100199f0(1); - } -#ifdef NDEBUG + if (!((LegoAct2*) CurrentWorld())->FUN_100516b0()) { + FUN_100199f0(1); } +#ifdef NDEBUG + } #endif } }