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Rename function
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@ -92,7 +92,7 @@ class MxListCursor : public MxCore {
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void Detach();
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void Destroy();
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MxBool Next(T& p_obj);
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MxBool Previous(T& p_obj);
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MxBool Prev(T& p_obj);
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MxBool Current(T& p_obj);
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MxBool First(T& p_obj);
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MxBool Last(T& p_obj);
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@ -237,7 +237,7 @@ inline MxBool MxListCursor<T>::Next(T& p_obj)
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}
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template <class T>
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inline MxBool MxListCursor<T>::Previous(T& p_obj)
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inline MxBool MxListCursor<T>::Prev(T& p_obj)
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{
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if (!m_match)
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m_match = m_list->m_last;
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@ -95,14 +95,14 @@ MxRect32* MxRegionCursor::VTable0x30()
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MxRegionLeftRight* leftRight;
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MxRegionTopBottom* topBottom;
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if (m_leftRightCursor && m_leftRightCursor->Previous(leftRight)) {
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if (m_leftRightCursor && m_leftRightCursor->Prev(leftRight)) {
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m_topBottomCursor->Current(topBottom);
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UpdateRect(leftRight->GetLeft(), topBottom->GetTop(), leftRight->GetRight(), topBottom->GetBottom());
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return m_rect;
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}
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if (m_topBottomCursor->Previous(topBottom)) {
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if (m_topBottomCursor->Prev(topBottom)) {
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FUN_100c46c0(*topBottom->m_leftRightList);
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m_leftRightCursor->Last(leftRight);
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@ -158,7 +158,7 @@ MxRect32* MxRegionCursor::VTable0x2c(MxRect32& p_rect)
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{
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MxRegionLeftRight* leftRight;
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if (m_leftRightCursor && m_leftRightCursor->Previous(leftRight)) {
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if (m_leftRightCursor && m_leftRightCursor->Prev(leftRight)) {
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MxRegionTopBottom* topBottom;
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m_topBottomCursor->Current(topBottom);
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@ -252,7 +252,7 @@ void MxRegionCursor::FUN_100c4a20(MxRect32& p_rect)
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void MxRegionCursor::FUN_100c4b50(MxRect32& p_rect)
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{
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MxRegionTopBottom* topBottom;
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while (m_topBottomCursor->Previous(topBottom)) {
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while (m_topBottomCursor->Prev(topBottom)) {
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if (topBottom->GetBottom() <= p_rect.GetTop()) {
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Reset();
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return;
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@ -262,7 +262,7 @@ void MxRegionCursor::FUN_100c4b50(MxRect32& p_rect)
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FUN_100c46c0(*topBottom->m_leftRightList);
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MxRegionLeftRight* leftRight;
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while (m_leftRightCursor->Previous(leftRight)) {
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while (m_leftRightCursor->Prev(leftRight)) {
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if (leftRight->GetRight() <= p_rect.GetLeft())
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break;
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