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fix
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@ -262,7 +262,7 @@ void LegoGameState::RegisterState(LegoState* p_state)
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}
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// STUB: LEGO1 0x1003c870
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void LegoGameState::WriteScoreHistory(MxU16*)
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void WriteScoreHistory(MxU16*)
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{
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// TODO
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}
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@ -33,7 +33,6 @@ class LegoGameState {
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void GetFileSavePath(MxString* p_outPath, MxULong p_slotn);
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void FUN_1003a720(MxU32);
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void HandleAction(MxU32);
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void WriteScoreHistory(MxU16*);
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inline MxU8 GetUnknownC() { return m_unk0xc; }
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inline MxU32 GetUnknown10() { return m_unk0x10; }
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