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Finish LegoEntityPresenter::ReadyTickle
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028021a321
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@ -76,6 +76,12 @@ void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
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// TODO
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}
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// STUB: LEGO1 0x100109b0
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void LegoEntity::SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool)
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{
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// TODO
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}
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// STUB: LEGO1 0x10010c30
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void LegoEntity::FUN_10010c30()
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{
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@ -49,6 +49,7 @@ class LegoEntity : public MxEntity {
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virtual void VTable0x4c(); // vtable+0x4c
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void FUN_10010c30();
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void SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool);
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protected:
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void Init();
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@ -15,7 +15,7 @@ LegoEntityPresenter::LegoEntityPresenter()
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// FUNCTION: LEGO1 0x100535c0
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void LegoEntityPresenter::Init()
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{
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m_unk0x4c = 0;
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m_objectBackend = 0;
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}
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// FUNCTION: LEGO1 0x100535d0
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@ -25,9 +25,9 @@ LegoEntityPresenter::~LegoEntityPresenter()
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}
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// FUNCTION: LEGO1 0x10053630
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undefined4 LegoEntityPresenter::VTable0x6c(IslePathActor* p_unk0x4c)
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undefined4 LegoEntityPresenter::SetBackend(LegoEntity* p_backend)
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{
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m_unk0x4c = p_unk0x4c;
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m_objectBackend = p_backend;
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return 0;
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}
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@ -59,10 +59,19 @@ MxResult LegoEntityPresenter::StartAction(MxStreamController* p_controller, MxDS
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return result;
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}
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// STUB: LEGO1 0x100536c0
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// FUNCTION: LEGO1 0x100536c0
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void LegoEntityPresenter::ReadyTickle()
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{
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// TODO
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if (GetCurrentWorld()) {
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m_objectBackend = (LegoEntity*) MxPresenter::CreateEntityBackend("LegoEntity");
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if (m_objectBackend) {
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m_objectBackend->Create(*m_action);
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m_objectBackend->SetLocation(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp(), TRUE);
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ParseExtra();
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}
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m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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}
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// FUNCTION: LEGO1 0x10053720
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@ -83,6 +92,6 @@ void LegoEntityPresenter::ParseExtra()
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data[len] = 0;
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len &= MAXWORD;
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m_unk0x4c->ParseAction(data);
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m_objectBackend->ParseAction(data);
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}
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}
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@ -3,7 +3,7 @@
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#include "mxcompositepresenter.h"
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class IslePathActor;
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class LegoEntity;
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// VTABLE: LEGO1 0x100d8398
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// SIZE 0x50
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@ -31,12 +31,12 @@ class LegoEntityPresenter : public MxCompositePresenter {
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virtual void Destroy() override; // vtable+0x38
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virtual MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
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virtual void Init(); // vtable+0x68
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virtual undefined4 VTable0x6c(IslePathActor* p_unk0x4c); // vtable+0x6c
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virtual undefined4 SetBackend(LegoEntity* p_unk0x4c); // vtable+0x6c
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private:
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void Destroy(MxBool p_fromDestructor);
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IslePathActor* m_unk0x4c;
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LegoEntity* m_objectBackend;
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};
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#endif // LEGOENTITYPRESENTER_H
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@ -63,7 +63,9 @@ class MxDSAction : public MxDSObject {
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inline MxLong GetStartTime() const { return m_startTime; }
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inline MxS32 GetLoopCount() { return m_loopCount; }
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inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
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inline const Vector3Data& GetLocation() const { return m_location; }
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inline Vector3Data& GetLocation() { return m_location; }
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inline Vector3Data& GetDirection() { return m_direction; }
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inline Vector3Data& GetUp() { return m_up; }
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inline MxCore* GetUnknown84() { return m_unk0x84; }
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inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
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inline MxCore* GetOrigin() { return m_origin; }
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@ -9,6 +9,7 @@
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#include "mxcompositepresenter.h"
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#include "mxdsanim.h"
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#include "mxdssound.h"
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#include "mxentity.h"
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#include "mxnotificationmanager.h"
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#include "mxparam.h"
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#include "mxstreamer.h"
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@ -306,7 +307,7 @@ const char* PresenterNameDispatch(const MxDSAction& p_action)
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}
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// FUNCTION: LEGO1 0x100b5410
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void MxPresenter::FUN_100b5410(const char* p_name)
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MxEntity* MxPresenter::CreateEntityBackend(const char* p_name)
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{
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char buffer[512];
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char buffer2[512];
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@ -323,7 +324,7 @@ void MxPresenter::FUN_100b5410(const char* p_name)
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KeyValueStringParse(buffer, g_strOBJECT, buffer2 + 2);
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}
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ObjectFactory()->Create(buffer);
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return (MxEntity*) ObjectFactory()->Create(buffer);
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}
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// FUNCTION: LEGO1 0x100b54c0
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@ -10,6 +10,7 @@
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class MxCompositePresenter;
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class MxStreamController;
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class MxEntity;
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// VTABLE: LEGO1 0x100d4d38
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// SIZE 0x40
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@ -64,7 +65,7 @@ class MxPresenter : public MxCore {
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virtual MxResult PutData(); // vtable+0x4c
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virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50
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__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
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void FUN_100b5410(const char* p_name);
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MxEntity* CreateEntityBackend(const char* p_name);
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MxBool IsEnabled();
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inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
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