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@ -79,7 +79,7 @@ inline Result CreateMesh(
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rpMesh->groupMesh = pD3DRM;
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rpMesh->groupMesh = pD3DRM;
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for (int i = 0; i < count; i++) {
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for (int i = 0; i < count; i++) {
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if (*((unsigned char*) &faceIndices[i] + 3) & 0x80) {
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if (*((unsigned char*) ((unsigned short*) &faceIndices[i] + 1) + 1) & 0x80) {
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unsigned long j = *(unsigned short*) &faceIndices[i];
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unsigned long j = *(unsigned short*) &faceIndices[i];
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vertices[index].position.x = pPositions[j][0];
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vertices[index].position.x = pPositions[j][0];
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vertices[index].position.y = pPositions[j][1];
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vertices[index].position.y = pPositions[j][1];
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@ -112,8 +112,10 @@ inline Result CreateMesh(
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}
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}
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if (!Succeeded(result)) {
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if (!Succeeded(result)) {
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delete rpMesh->groupMesh;
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if (rpMesh) {
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rpMesh->groupMesh = NULL;
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delete rpMesh;
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}
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rpMesh = NULL;
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}
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}
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else {
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else {
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result = MeshSetTextureMappingMode(rpMesh, PerspectiveCorrect);
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result = MeshSetTextureMappingMode(rpMesh, PerspectiveCorrect);
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@ -127,10 +129,6 @@ inline Result CreateMesh(
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delete[] vertices;
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delete[] vertices;
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}
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}
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if (!Succeeded(result)) {
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delete rpMesh;
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}
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return result;
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return result;
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}
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}
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