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Update legoutil.cpp
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@ -105,13 +105,13 @@ void InvokeAction(ExtraActionType p_actionId, MxAtomId& p_pAtom, int p_targetEnt
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// FUNCTION: LEGO1 0x1003e670
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MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
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{
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LegoWorld* world = (LegoWorld*) FindEntityByAtomIdOrEntityId(MxAtomId(p_filename, LookupMode_LowerCase2), p_entityId);
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LegoWorld* world =
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(LegoWorld*) FindEntityByAtomIdOrEntityId(MxAtomId(p_filename, LookupMode_LowerCase2), p_entityId);
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if (world) {
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world->VTable0x68(p_enable);
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return TRUE;
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}
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else
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{
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else {
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return FALSE;
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}
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}
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