Name Init

This commit is contained in:
Christian Semmler 2024-03-21 14:11:07 -04:00
parent b495350281
commit 8778ca9f02
3 changed files with 4 additions and 4 deletions

View File

@ -62,7 +62,7 @@ class LegoCharacterManager {
MxResult Read(LegoStorage* p_storage); MxResult Read(LegoStorage* p_storage);
LegoROI* GetROI(const char* p_key, MxBool p_createEntity); LegoROI* GetROI(const char* p_key, MxBool p_createEntity);
void FUN_10083270(); void Init();
static void SetCustomizeAnimFile(const char* p_value); static void SetCustomizeAnimFile(const char* p_value);
static MxBool FUN_10084c00(const LegoChar*); static MxBool FUN_10084c00(const LegoChar*);

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@ -31,14 +31,14 @@ LegoCharacterData g_characterData[66];
LegoCharacterManager::LegoCharacterManager() LegoCharacterManager::LegoCharacterManager()
{ {
m_characters = new LegoCharacterMap(); m_characters = new LegoCharacterMap();
FUN_10083270(); Init();
m_customizeAnimFile = new CustomizeAnimFileVariable("CUSTOMIZE_ANIM_FILE"); m_customizeAnimFile = new CustomizeAnimFileVariable("CUSTOMIZE_ANIM_FILE");
VariableTable()->SetVariable(m_customizeAnimFile); VariableTable()->SetVariable(m_customizeAnimFile);
} }
// FUNCTION: LEGO1 0x10083270 // FUNCTION: LEGO1 0x10083270
void LegoCharacterManager::FUN_10083270() void LegoCharacterManager::Init()
{ {
for (MxS32 i = 0; i < _countof(g_characterData); i++) { for (MxS32 i = 0; i < _countof(g_characterData); i++) {
g_characterData[i] = g_characterDataInit[i]; g_characterData[i] = g_characterDataInit[i];

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@ -1057,7 +1057,7 @@ void LegoGameState::Init()
SetLightPosition(2); SetLightPosition(2);
PlantManager()->Init(); PlantManager()->Init();
BuildingManager()->Init(); BuildingManager()->Init();
CharacterManager()->FUN_10083270(); CharacterManager()->Init();
AnimationManager()->FUN_1005ee80(TRUE); AnimationManager()->FUN_1005ee80(TRUE);
SetColors(); SetColors();
RemoveActor(); RemoveActor();