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Fix naming
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49b03cbebd
commit
859bf5d1e6
@ -404,13 +404,13 @@ LegoROI* LegoAnimPresenter::FUN_100699e0(const LegoChar* p_und)
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// FUNCTION: LEGO1 0x10069b10
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// FUNCTION: LEGO1 0x10069b10
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void LegoAnimPresenter::FUN_10069b10()
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void LegoAnimPresenter::FUN_10069b10()
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{
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{
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LegoAnimStructMap map;
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LegoAnimStructMap anims;
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if (m_unk0x8c != NULL) {
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if (m_unk0x8c != NULL) {
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memset(m_unk0x8c, 0, m_unk0x94 * sizeof(*m_unk0x8c));
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memset(m_unk0x8c, 0, m_unk0x94 * sizeof(*m_unk0x8c));
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}
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}
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FUN_1006a3c0(map, m_anim->GetRoot(), NULL);
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FUN_1006a3c0(anims, m_anim->GetRoot(), NULL);
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if (m_roiMap != NULL) {
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if (m_roiMap != NULL) {
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delete[] m_roiMap;
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delete[] m_roiMap;
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@ -418,10 +418,10 @@ void LegoAnimPresenter::FUN_10069b10()
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}
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}
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m_roiMapSize = 0;
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m_roiMapSize = 0;
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m_roiMap = new LegoROI*[map.size() + 1];
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m_roiMap = new LegoROI*[anims.size() + 1];
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memset(m_roiMap, 0, (map.size() + 1) * sizeof(*m_roiMap));
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memset(m_roiMap, 0, (anims.size() + 1) * sizeof(*m_roiMap));
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for (LegoAnimStructMap::iterator it = map.begin(); it != map.end();) {
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for (LegoAnimStructMap::iterator it = anims.begin(); it != anims.end();) {
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MxU32 index = (*it).second.m_index;
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MxU32 index = (*it).second.m_index;
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m_roiMap[index] = (*it).second.m_roi;
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m_roiMap[index] = (*it).second.m_roi;
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@ -143,18 +143,18 @@ void LegoHideAnimPresenter::FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time)
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// FUNCTION: BETA10 0x100532fd
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// FUNCTION: BETA10 0x100532fd
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void LegoHideAnimPresenter::FUN_1006dc10()
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void LegoHideAnimPresenter::FUN_1006dc10()
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{
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{
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LegoHideAnimStructMap map;
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LegoHideAnimStructMap anims;
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FUN_1006e3f0(map, m_anim->GetRoot());
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FUN_1006e3f0(anims, m_anim->GetRoot());
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if (m_boundaryMap != NULL) {
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if (m_boundaryMap != NULL) {
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delete[] m_boundaryMap;
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delete[] m_boundaryMap;
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}
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}
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m_boundaryMap = new LegoPathBoundary*[map.size() + 1];
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m_boundaryMap = new LegoPathBoundary*[anims.size() + 1];
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m_boundaryMap[0] = NULL;
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m_boundaryMap[0] = NULL;
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for (LegoHideAnimStructMap::iterator it = map.begin(); !(it == map.end()); it++) {
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for (LegoHideAnimStructMap::iterator it = anims.begin(); !(it == anims.end()); it++) {
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m_boundaryMap[(*it).second.m_index] = (*it).second.m_boundary;
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m_boundaryMap[(*it).second.m_index] = (*it).second.m_boundary;
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delete[] const_cast<char*>((*it).first);
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delete[] const_cast<char*>((*it).first);
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}
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}
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@ -576,12 +576,12 @@ MxLong RegistrationBook::HandlePathStruct(LegoPathStructNotificationParam& p_par
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// FUNCTION: LEGO1 0x10078350
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// FUNCTION: LEGO1 0x10078350
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MxBool RegistrationBook::CreateSurface()
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MxBool RegistrationBook::CreateSurface()
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{
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{
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MxCompositePresenterList* list = m_checkmark[0]->GetList();
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MxCompositePresenterList* presenters = m_checkmark[0]->GetList();
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MxStillPresenter *presenter, *uninitialized;
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MxStillPresenter *presenter, *uninitialized;
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if (list) {
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if (presenters) {
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if (list->begin() != list->end()) {
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if (presenters->begin() != presenters->end()) {
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presenter = (MxStillPresenter*) list->front();
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presenter = (MxStillPresenter*) presenters->front();
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}
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}
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else {
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else {
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presenter = uninitialized; // intentionally uninitialized variable
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presenter = uninitialized; // intentionally uninitialized variable
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@ -399,9 +399,9 @@ void MxOmni::SetSound3D(MxBool p_use3dSound)
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MxBool MxOmni::DoesEntityExist(MxDSAction& p_dsAction)
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MxBool MxOmni::DoesEntityExist(MxDSAction& p_dsAction)
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{
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{
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if (m_streamer->FUN_100b9b30(p_dsAction)) {
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if (m_streamer->FUN_100b9b30(p_dsAction)) {
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MxNotificationPtrList* queue = m_notificationManager->GetQueue();
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MxNotificationPtrList* notifications = m_notificationManager->GetQueue();
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if (!queue || queue->size() == 0) {
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if (!notifications || notifications->size() == 0) {
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return TRUE;
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return TRUE;
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}
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}
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}
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}
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@ -72,15 +72,15 @@ void MxSmkPresenter::LoadFrame(MxStreamChunk* p_chunk)
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m_currentFrame++;
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m_currentFrame++;
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VTable0x88();
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VTable0x88();
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MxRectList list(TRUE);
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MxRectList rects(TRUE);
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MxSmack::LoadFrame(bitmapInfo, bitmapData, &m_mxSmack, chunkData, paletteChanged, &list);
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MxSmack::LoadFrame(bitmapInfo, bitmapData, &m_mxSmack, chunkData, paletteChanged, &rects);
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if (((MxDSMediaAction*) m_action)->GetPaletteManagement() && paletteChanged) {
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if (((MxDSMediaAction*) m_action)->GetPaletteManagement() && paletteChanged) {
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RealizePalette();
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RealizePalette();
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}
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}
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MxRect32 invalidateRect;
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MxRect32 invalidateRect;
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MxRectListCursor cursor(&list);
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MxRectListCursor cursor(&rects);
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MxRect32* rect;
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MxRect32* rect;
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while (cursor.Next(rect)) {
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while (cursor.Next(rect)) {
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