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Fix delete[] in mxstillpresenter.cpp
Without this the game doesn't run on Linux :)
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@ -53,7 +53,7 @@ void MxStillPresenter::CreateBitmap()
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m_frameBitmap = new MxBitmap;
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m_frameBitmap->ImportBitmapInfo(m_bitmapInfo);
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delete m_bitmapInfo;
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delete[] m_bitmapInfo;
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m_bitmapInfo = NULL;
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}
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