This commit is contained in:
Christian Semmler 2024-02-05 11:40:14 -05:00
parent fa664b0a67
commit 83f370a16e

View File

@ -693,15 +693,19 @@ MxU8 Infocenter::HandleButtonUp(MxS32 p_x, MxS32 p_y)
switch (m_selectedCharacter) { switch (m_selectedCharacter) {
case e_pepper: case e_pepper:
dialogueToPlay = c_pepperCharacterSelect; dialogueToPlay = c_pepperCharacterSelect;
GameState()->SetUnknown0x0c(m_selectedCharacter);
break; break;
case e_mama: case e_mama:
dialogueToPlay = c_mamaCharacterSelect; dialogueToPlay = c_mamaCharacterSelect;
GameState()->SetUnknown0x0c(m_selectedCharacter);
break; break;
case e_papa: case e_papa:
dialogueToPlay = c_papaCharacterSelect; dialogueToPlay = c_papaCharacterSelect;
GameState()->SetUnknown0x0c(m_selectedCharacter);
break; break;
case e_nick: case e_nick:
dialogueToPlay = c_nickCharacterSelect; dialogueToPlay = c_nickCharacterSelect;
GameState()->SetUnknown0x0c(m_selectedCharacter);
break; break;
case e_laura: case e_laura:
dialogueToPlay = c_lauraCharacterSelect; dialogueToPlay = c_lauraCharacterSelect;