diff --git a/LEGO1/legoact2.h b/LEGO1/legoact2.h index 41f37fea..b504c11c 100644 --- a/LEGO1/legoact2.h +++ b/LEGO1/legoact2.h @@ -1,13 +1,11 @@ #ifndef LEGOACT2_H #define LEGOACT2_H -#include "legopathactor.h" #include "legocarraceactor.h" +#include "legopathactor.h" // VTABLE: LEGO1 0x100d82e0 // SIZE: 0x1154 -class LegoAct2 : public LegoWorld { - -}; +class LegoAct2 : public LegoWorld {}; #endif // LEGOACT2_H diff --git a/LEGO1/legoobjectfactory.cpp b/LEGO1/legoobjectfactory.cpp index dbec1e27..ff52bad1 100644 --- a/LEGO1/legoobjectfactory.cpp +++ b/LEGO1/legoobjectfactory.cpp @@ -1,104 +1,103 @@ #include "legoobjectfactory.h" -#include "decomp.h" -#include "legomodelpresenter.h" -#include "legotexturepresenter.h" -#include "legophonemepresenter.h" -#include "legoflctexturepresenter.h" -#include "legoentitypresenter.h" -#include "legoactorpresenter.h" -#include "legoworldpresenter.h" -#include "legoworld.h" -#include "legopalettepresenter.h" -#include "legopathpresenter.h" -#include "legoanimpresenter.h" -#include "legoloopinganimpresenter.h" -#include "legolocomotionanimpresenter.h" -#include "legohideanimpresenter.h" -#include "legopartpresenter.h" -#include "legocarbuildanimpresenter.h" -#include "legoactioncontrolpresenter.h" -#include "mxvideopresenter.h" -#include "legoloadcachesoundpresenter.h" -#include "lego3dwavepresenter.h" -#include "legoactor.h" -#include "legopathactor.h" -#include "legoracecar.h" -#include "legojetski.h" -#include "jetskirace.h" -#include "legoentity.h" -#include "legocarraceactor.h" -#include "legojetskiraceactor.h" -#include "legocarbuild.h" -#include "infocenter.h" -#include "legoanimactor.h" -#include "mxcontrolpresenter.h" -#include "registrationbook.h" -#include "historybook.h" -#include "elevatorbottom.h" -#include "infocenterdoor.h" -#include "score.h" -#include "scorestate.h" -#include "hospital.h" -#include "isle.h" -#include "police.h" -#include "gasstation.h" -#include "legoact2.h" -#include "legoact2state.h" #include "carrace.h" -#include "hospitalstate.h" -#include "infocenterstate.h" -#include "policestate.h" +#include "decomp.h" +#include "dunebuggy.h" +#include "elevatorbottom.h" +#include "gasstation.h" #include "gasstationstate.h" -#include "skateboard.h" #include "helicopter.h" #include "helicopterstate.h" -#include "dunebuggy.h" +#include "historybook.h" +#include "hospital.h" +#include "hospitalstate.h" +#include "infocenter.h" +#include "infocenterdoor.h" +#include "infocenterstate.h" +#include "isle.h" +#include "jetskirace.h" +#include "lego3dwavepresenter.h" +#include "legoact2.h" +#include "legoact2state.h" +#include "legoactioncontrolpresenter.h" +#include "legoactor.h" +#include "legoactorpresenter.h" +#include "legoanimactor.h" +#include "legoanimpresenter.h" +#include "legocarbuild.h" +#include "legocarbuildanimpresenter.h" +#include "legocarraceactor.h" +#include "legoentity.h" +#include "legoentitypresenter.h" +#include "legoflctexturepresenter.h" +#include "legohideanimpresenter.h" +#include "legojetski.h" +#include "legojetskiraceactor.h" +#include "legoloadcachesoundpresenter.h" +#include "legolocomotionanimpresenter.h" +#include "legoloopinganimpresenter.h" +#include "legomodelpresenter.h" +#include "legopalettepresenter.h" +#include "legopartpresenter.h" +#include "legopathactor.h" +#include "legopathpresenter.h" +#include "legophonemepresenter.h" +#include "legoracecar.h" +#include "legotexturepresenter.h" +#include "legoworld.h" +#include "legoworldpresenter.h" +#include "mxcontrolpresenter.h" +#include "mxvideopresenter.h" #include "pizza.h" #include "pizzamissionstate.h" -//#include "act2actor.h" +#include "police.h" +#include "policestate.h" +#include "registrationbook.h" +#include "score.h" +#include "scorestate.h" +#include "skateboard.h" +// #include "act2actor.h" #include "act2brick.h" -//#include "act2genactor.h" +// #include "act2genactor.h" #include "act2policestation.h" #include "act3.h" #include "act3state.h" -#include "doors.h" -#include "legoanimmmpresenter.h" -#include "racecar.h" -#include "jetski.h" -#include "bike.h" -#include "motorcycle.h" #include "ambulance.h" #include "ambulancemissionstate.h" +#include "bike.h" +#include "doors.h" +#include "jetski.h" +#include "legoanimmmpresenter.h" +#include "motorcycle.h" +#include "racecar.h" #include "towtrack.h" #include "towtrackmissionstate.h" -//#include "act3cop.h" -//#include "act3brickster.h" -#include "act3shark.h" -#include "bumpbouy.h" -#include "act3actor.h" -#include "jetskiracestate.h" -#include "carracestate.h" +// #include "act3cop.h" +// #include "act3brickster.h" #include "act1state.h" +#include "act3actor.h" +#include "act3shark.h" +#include "beachhouseentity.h" +#include "bumpbouy.h" +#include "carracestate.h" +#include "gasstationentity.h" +#include "hospitalentity.h" +#include "infocenterentity.h" +#include "jetskiracestate.h" +#include "jukeboxentity.h" #include "pizzeria.h" #include "pizzeriastate.h" -#include "infocenterentity.h" -#include "hospitalentity.h" -#include "gasstationentity.h" #include "policeentity.h" -#include "beachhouseentity.h" #include "racestandsentity.h" -#include "jukeboxentity.h" #include "radiostate.h" -//#include "caveentity.h" -//#include "jailentity.h" -#include "mxcompositemediapresenter.h" +// #include "caveentity.h" +// #include "jailentity.h" #include "jukebox.h" #include "jukeboxstate.h" -//#include "raceskel.h" +#include "mxcompositemediapresenter.h" +// #include "raceskel.h" #include "animstate.h" - // TODO: Before HospitalState, add all of the different LegoVehicleBuildState's // TODO: Uncomment once we have all the relevant types ready diff --git a/LEGO1/legoracecar.h b/LEGO1/legoracecar.h index 366b67c2..80d499c3 100644 --- a/LEGO1/legoracecar.h +++ b/LEGO1/legoracecar.h @@ -1,8 +1,8 @@ #ifndef LEGOCARRACE_H #define LEGOCARRACE_H -#include "legopathactor.h" #include "legocarraceactor.h" +#include "legopathactor.h" // VTABLE: LEGO1 0x100d58b8 // SIZE: 0x200