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https://github.com/isledecomp/isle.git
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updated nmake2, premake config improvements
This commit is contained in:
parent
bef7d504ae
commit
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2
nmake2
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nmake2
@ -1 +1 @@
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Subproject commit 56f6cfcbc622c6cfeed2e4a8abb66f28d3f0d303
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Subproject commit 3d04ffed77947de5c16c044f4c1e47c812ba3ec6
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58
premake5.lua
58
premake5.lua
@ -1,19 +1,13 @@
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--import .mak file generation module
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--require("nmake")
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require("nmake2")
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require("nmake2")
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newoption {
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trigger = "with-lto",
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description = "Build with link time optimization"
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}
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workspace "isle"
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workspace "isle"
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language "C++"
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language "C++"
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configurations { "Debug", "Release" }
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configurations { "Debug", "Release" }
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startproject "isle"
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startproject "isle"
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location "build"
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location "build"
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symbols "Full"
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symbols "Full"
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warnings "Extra"
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warnings "Extra" --flag /W3 or /W4
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symbols "on"
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symbols "on"
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filter { "system:windows" }
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filter { "system:windows" }
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@ -48,15 +42,17 @@ workspace "isle"
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"macosx-amd64",
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"macosx-amd64",
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}
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}
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filter "configurations:Debug"
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filter { "configurations:Vanilla" }
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defines { "DEBUG" }
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defines { "VANILLA_DEFINES" }
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filter "configurations:not Debug"
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filter { "configurations:Debug" }
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--TODO: check if "DEBUG" define is also needed
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defines { "_DEBUG" }
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optimize "debug"
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filter { "configurations:not Debug" }
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defines { "NDEBUG" }
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defines { "NDEBUG" }
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optimize "Speed"
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optimize "Speed"
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if(_OPTIONS["with-lto"]) then
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flags { "LinkTimeOptimization" }
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end
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filter { "platforms:win*" }
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filter { "platforms:win*" }
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system "windows"
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system "windows"
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@ -102,35 +98,45 @@ end
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project "isle"
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project "isle"
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kind "WindowedApp"
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kind "WindowedApp"
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targetname "isle"
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targetname "ISLE"
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targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
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targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
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links { "lego1" }
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links { "lego1" }
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resincludedirs { "." }
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resincludedirs { "." }
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dependson { "lego1" }
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dependson { "lego1" }
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staticruntime "libc"
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--libdirs { "bin/%{cfg.platform}/%{cfg.buildcfg}" }
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files { addSrcFiles("ISLE") }
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files { addSrcFiles("ISLE") }
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files { addSrcFiles("ISLE/res") }
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files { addSrcFiles("ISLE/res") }
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includedirs { "LEGO1" }
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includedirs { "LEGO1" }
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filter { "action:nmake2" }
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--flag /ML or /MLd
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staticruntime "libc"
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filter { "action:not nmake2" }
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--flag /MT or /MTd
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staticruntime "on"
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filter { "platforms:win*" }
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filter { "platforms:win*" }
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links { "dsound", "advapi32", "user32", "Gdi32", "Winmm" }
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links { "dsound", "advapi32", "user32", "gdi32", "winmm" }
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--flag language for rc.exe
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resoptions { "/l 0x409" }
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resoptions { "/l 0x409" }
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filter "configurations:Vanilla"
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--this flags looks like default on,
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defines { "VANILLA_DEFINES" }
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--but still need some tweaks to nmake2 module to make sure it active
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--filter { "configurations:Debug" }
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-- buildoptions { "/Gm" }
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-- linkoptions { "/incremental:yes" }
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--reset all filters
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filter {}
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filter {}
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project "lego1"
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project "lego1"
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--TODO: create mxomni project and make static linking configuration
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--kind "StaticLib"
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--kind "StaticLib"
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kind "SharedLib"
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kind "SharedLib"
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targetname "lego1"
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targetname "LEGO1"
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targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
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targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
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--flag /MT or /MTd
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staticruntime "on"
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staticruntime "on"
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files { addSrcFiles("LEGO1") }
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files { addSrcFiles("LEGO1") }
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@ -138,8 +144,4 @@ project "lego1"
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filter { "platforms:win*" }
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filter { "platforms:win*" }
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links { "dsound", "advapi32", "user32", "Gdi32", "Winmm" }
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links { "dsound", "advapi32", "user32", "Gdi32", "Winmm" }
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filter "configurations:Vanilla"
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defines { "VANILLA_DEFINES" }
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filter {}
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filter {}
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