Match functions

This commit is contained in:
Christian Semmler 2024-06-10 08:47:47 -04:00
parent 15fc3638e3
commit 7eb5a24236
7 changed files with 46 additions and 58 deletions

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@ -2,11 +2,8 @@
#define CARRACE_H
#include "decomp.h"
#include "legoeventnotificationparam.h"
#include "legorace.h"
class MxEndActionNotificationParam;
// VTABLE: LEGO1 0x100d4b70
// SIZE 0x2c
class CarRaceState : public RaceState {

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@ -1,7 +1,6 @@
#ifndef JETSKIRACE_H
#define JETSKIRACE_H
#include "legoeventnotificationparam.h"
#include "legorace.h"
// VTABLE: LEGO1 0x100d4fa8

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@ -2,7 +2,6 @@
#define LEGORACE_H
#include "decomp.h"
#include "legoeventnotificationparam.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
@ -10,8 +9,10 @@
#include "mxtypes.h"
class Act1State;
class LegoEventNotificationParam;
class LegoPathActor;
class MxEndActionNotificationParam;
class MxNotificationParam;
class MxType19NotificationParam;
// VTABLE: LEGO1 0x100d5e30
@ -92,20 +93,27 @@ class LegoRace : public LegoWorld {
return !strcmp(p_name, LegoRace::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
MxBool VTable0x5c() override; // vtable+0x5c
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
// FUNCTION: LEGO1 0x1000dae0
MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
virtual MxLong HandleClick(LegoEventNotificationParam&) = 0; // vtable+0x6c
virtual MxLong HandleType19Notification(MxType19NotificationParam&); // vtable+0x70
virtual MxLong HandleEndAction(MxEndActionNotificationParam&); // vtable+0x74
virtual MxLong HandleType0Notification(MxNotificationParam&); // vtable+0x78
virtual void VTable0x7c(undefined4, undefined4); // vtable+0x7c
// FUNCTION: LEGO1 0x1000dab0
virtual MxLong HandleType0Notification(MxNotificationParam&) { return 0; } // vtable+0x78
// STUB: LEGO1 0x1000dac0
virtual void VTable0x7c(undefined4, undefined4) {} // vtable+0x7c
// SYNTHETIC: LEGO1 0x10015cc0
// LegoRace::`scalar deleting destructor'
private:
protected:
undefined4 m_unk0xf8; // 0xf8
undefined4 m_unk0xfc; // 0xfc
undefined4 m_unk0x100; // 0x100
@ -120,12 +128,8 @@ class LegoRace : public LegoWorld {
Act1State* m_act1State; // 0x124
undefined4 m_unk0x128; // 0x128
undefined4 m_unk0x12c; // 0x12c
protected:
MxRect32 m_unk0x130; // 0x130
private:
undefined4 m_unk0x140; // 0x140
MxRect32 m_unk0x130; // 0x130
undefined4 m_unk0x140; // 0x140
};
#endif // LEGORACE_H

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@ -91,7 +91,7 @@ class LegoWorld : public LegoEntity {
inline LegoCameraController* GetCamera() { return m_cameraController; }
inline LegoEntityList* GetEntityList() { return m_entityList; }
inline MxS32 GetScriptIndex() { return m_scriptIndex; }
inline MxCoreSet& GetUnknown0xd0() { return m_set0xd0; }
inline MxBool GetUnknown0xd0Empty() { return m_set0xd0.empty(); }
inline list<LegoROI*>& GetROIList() { return m_roiList; }
inline LegoHideAnimPresenter* GetHideAnimPresenter() { return m_hideAnimPresenter; }

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@ -780,7 +780,7 @@ inline void LoadIsle()
{
LegoWorld* world = FindWorld(*g_isleScript, 0);
if (world != NULL) {
if (!world->GetUnknown0xd0().empty()) {
if (!world->GetUnknown0xd0Empty()) {
NotificationManager()->Send(world, MxNotificationParam(c_notificationType20, NULL));
}
}

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@ -225,19 +225,21 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
// FUNCTION: LEGO1 0x1001f5e0
MxLong LegoWorld::Notify(MxParam& p_param)
{
MxLong ret = 0;
MxLong result = 0;
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationEndAction: {
MxPresenter* presenter = (MxPresenter*) ((MxEndActionNotificationParam&) p_param).GetSender();
Remove(presenter);
ret = 1;
result = 1;
break;
}
case c_notificationNewPresenter:
TickleManager()->RegisterClient(this, 100);
break;
}
return ret;
return result;
}
// FUNCTION: LEGO1 0x1001f630

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@ -14,42 +14,24 @@ DECOMP_SIZE_ASSERT(RaceState, 0x2c)
// Defined in legopathstruct.cpp
extern MxBool g_unk0x100f119c;
// FUNCTION: LEGO1 0x1000dab0
MxLong LegoRace::HandleType0Notification(MxNotificationParam&)
{
return 0;
}
// STUB: LEGO1 0x1000dac0
void LegoRace::VTable0x7c(undefined4, undefined4)
{
// TODO
}
// FUNCTION: LEGO1 0x1000dae0
MxBool LegoRace::VTable0x5c()
{
return TRUE;
}
// FUNCTION: LEGO1 0x10015aa0
LegoRace::LegoRace()
{
this->m_unk0xf8 = 0;
this->m_unk0xfc = 0;
this->m_unk0x100 = 0;
this->m_unk0x104 = 0;
this->m_unk0x108 = 0;
this->m_unk0x10c = 0;
this->m_unk0x140 = 0;
this->m_unk0x110 = 0;
this->m_unk0x114 = 0;
this->m_unk0x118 = 0;
this->m_unk0x128 = 0;
this->m_unk0x12c = 0;
this->m_pathActor = 0;
this->m_act1State = NULL;
this->m_destLocation = LegoGameState::e_undefined;
m_unk0xf8 = 0;
m_unk0xfc = 0;
m_unk0x100 = 0;
m_unk0x104 = 0;
m_unk0x108 = 0;
m_unk0x10c = 0;
m_unk0x140 = 0;
m_unk0x110 = 0;
m_unk0x114 = 0;
m_unk0x118 = 0;
m_unk0x128 = 0;
m_unk0x12c = 0;
m_pathActor = 0;
m_act1State = NULL;
m_destLocation = LegoGameState::e_undefined;
NotificationManager()->Register(this);
}
@ -75,6 +57,7 @@ MxBool LegoRace::Escape()
MxResult LegoRace::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
m_act1State = (Act1State*) GameState()->GetState("Act1State");
ControlManager()->Register(this);
@ -82,6 +65,7 @@ MxResult LegoRace::Create(MxDSAction& p_dsAction)
m_pathActor->SetWorldSpeed(0);
SetCurrentActor(NULL);
}
return result;
}
@ -100,15 +84,16 @@ LegoRace::~LegoRace()
}
// FUNCTION: LEGO1 0x10015e00
// FUNCTION: BETA10 0x100c7b3d
MxLong LegoRace::Notify(MxParam& p_param)
{
MxLong result = 0;
LegoWorld::Notify(p_param);
MxLong result = 0;
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationType0:
result = HandleType0Notification((MxNotificationParam&) p_param);
HandleType0Notification((MxNotificationParam&) p_param);
break;
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
@ -129,9 +114,10 @@ MxLong LegoRace::Notify(MxParam& p_param)
}
// FUNCTION: LEGO1 0x10015ed0
// FUNCTION: BETA10 0x100c7c3f
void LegoRace::Enable(MxBool p_enable)
{
if (GetUnknown0xd0().size() == 1 && !p_enable) {
if (GetUnknown0xd0Empty() != p_enable && !p_enable) {
Remove(CurrentActor());
MxU8 oldActorId = GameState()->GetActorId();