Add LegoAct2::FUN_100521f0

This commit is contained in:
Christian Semmler 2024-12-04 15:02:18 -07:00
parent 05f17f818a
commit 7e21580340

View File

@ -975,11 +975,60 @@ void LegoAct2::FUN_10051fa0(MxS32 p_param1)
} }
} }
// STUB: LEGO1 0x100521f0 // FUNCTION: LEGO1 0x100521f0
// STUB: BETA10 0x100142f1 // FUNCTION: BETA10 0x100142f1
void LegoAct2::FUN_100521f0(MxS32 p_param1) void LegoAct2::FUN_100521f0(MxS32 p_param1)
{ {
// TODO Act2mainScript::Script objectId = (Act2mainScript::Script) 0;
Mx3DPointFloat vec;
switch (p_param1) {
case 0x02: {
vec = Mx3DPointFloat(-9.1f, 0.0f, -16.5f);
VariableTable()->SetVariable("ACTOR_01", "bd");
objectId = Act2mainScript::c_tns030bd_RunAnim;
break;
}
case 0x2a: {
vec = Mx3DPointFloat(-9.67f, 0.0f, -44.3f);
VariableTable()->SetVariable("ACTOR_01", "rd");
objectId = Act2mainScript::c_tns030rd_RunAnim;
break;
}
case 0x133: {
vec = Mx3DPointFloat(25.75f, 0.0f, -13.0f);
VariableTable()->SetVariable("ACTOR_01", "pg");
objectId = Act2mainScript::c_tns030pg_RunAnim;
break;
}
case 0x134: {
vec = Mx3DPointFloat(43.63f, 0.0f, -46.33f);
VariableTable()->SetVariable("ACTOR_01", "sy");
objectId = Act2mainScript::c_tns030sy_RunAnim;
break;
}
case 0x135: {
vec = Mx3DPointFloat(50.0f, 0.0f, -34.6f);
VariableTable()->SetVariable("ACTOR_01", "rd");
objectId = Act2mainScript::c_tns030rd_RunAnim;
break;
}
case 0x138: {
vec = Mx3DPointFloat(-41.15f, 4.0f, 31.0f);
VariableTable()->SetVariable("ACTOR_01", "sy");
objectId = Act2mainScript::c_tns030sy_RunAnim;
break;
}
}
if (objectId != (Act2mainScript::Script) 0) {
Mx3DPointFloat local30(vec);
Mx3DPointFloat position(m_pepper->GetWorldPosition());
((Vector3&) local30).Sub(position);
Mx3DPointFloat local44 = local30;
local30.Unitize();
FUN_10052560(objectId, TRUE, TRUE, &vec, &local30, NULL);
}
} }
// FUNCTION: LEGO1 0x10052560 // FUNCTION: LEGO1 0x10052560