IslePathActor: implement notify, remove usage of this keyword

This commit is contained in:
Joshua Peisach 2024-03-24 21:08:51 -04:00
parent 2e5d54c03e
commit 7b8af8b672
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@ -1,14 +1,16 @@
#include "islepathactor.h"
#include "mxnotificationparam.h"
DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
// FUNCTION: LEGO1 0x1001a200
IslePathActor::IslePathActor()
{
this->m_world = NULL;
this->m_unk0x13c = 6.0;
this->m_unk0x15c = 1.0;
this->m_unk0x158 = 0;
m_world = NULL;
m_unk0x13c = 6.0;
m_unk0x15c = 1.0;
m_unk0x158 = 0;
}
// FUNCTION: LEGO1 0x1001a280
@ -25,11 +27,30 @@ void IslePathActor::Destroy(MxBool p_fromDestructor)
}
}
// STUB: LEGO1 0x1001a2c0
// FUNCTION: LEGO1 0x1001a2c0
MxLong IslePathActor::Notify(MxParam& p_param)
{
// TODO
return 0;
MxLong ret = 0;
switch (((MxNotificationParam&) p_param).GetType()) {
case c_notificationType0:
ret = VTable0xd0();
break;
case c_notificationType11:
ret = VTable0xcc();
break;
case c_notificationClick:
ret = VTable0xd4((LegoControlManagerEvent&) p_param);
break;
case c_notificationType18:
ret = VTable0xd8((MxType18NotificationParam&) p_param);
break;
case c_notificationType19:
ret = VTable0xdc((MxType19NotificationParam&) p_param);
break;
}
return ret;
}
// STUB: LEGO1 0x1001a350