diff --git a/LEGO1/lego/legoomni/src/audio/lego3dsound.cpp b/LEGO1/lego/legoomni/src/audio/lego3dsound.cpp index e55668ee..ca4dbb9e 100644 --- a/LEGO1/lego/legoomni/src/audio/lego3dsound.cpp +++ b/LEGO1/lego/legoomni/src/audio/lego3dsound.cpp @@ -52,6 +52,7 @@ MxResult Lego3DSound::Create(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char if (m_ds3dBuffer == NULL || p_name == NULL) { return SUCCESS; } + if (CharacterManager()->Exists(p_name)) { m_roi = CharacterManager()->GetROI(p_name, TRUE); m_unk0x14 = m_isCharacter = TRUE;