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Update legoanimationmanager.cpp
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@ -353,6 +353,12 @@ void LegoAnimationManager::FUN_100603c0()
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// TODO
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}
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// STUB: LEGO1 0x10060570
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void LegoAnimationManager::FUN_10060570(MxBool)
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10060d00
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MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEntity* p_entity)
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{
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@ -392,12 +398,6 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
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return result;
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}
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// STUB: LEGO1 0x10060570
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void LegoAnimationManager::FUN_10060570(MxBool)
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{
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// TODO
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}
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// STUB: LEGO1 0x10060dc0
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undefined4 LegoAnimationManager::FUN_10060dc0(
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IsleScript::Script,
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