mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-24 16:51:15 +00:00
More fixes
This commit is contained in:
parent
e2bfeb6817
commit
78c37ada37
@ -636,21 +636,21 @@ void SetOmniUserMessage(void (*p_userMsg)(const char*, int))
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MxDSObject* CreateStreamObject(MxDSFile* p_file, MxS16 p_ofs)
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{
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char* buf;
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_MMCKINFO tmp_chunk;
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_MMCKINFO tmpChunk;
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if (p_file->Seek(((MxLong*) p_file->GetBuffer())[p_ofs], 0)) {
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return NULL;
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}
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if (p_file->Read((MxU8*) &tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'S', 't')) {
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if (p_file->Read((MxU8*) &tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'O', 'b')) {
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if (p_file->Read((MxU8*) &tmpChunk.ckid, 8) == 0 && tmpChunk.ckid == FOURCC('M', 'x', 'S', 't')) {
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if (p_file->Read((MxU8*) &tmpChunk.ckid, 8) == 0 && tmpChunk.ckid == FOURCC('M', 'x', 'O', 'b')) {
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buf = new char[tmp_chunk.cksize];
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buf = new char[tmpChunk.cksize];
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if (!buf) {
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return NULL;
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}
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if (p_file->Read((MxU8*) buf, tmp_chunk.cksize) != 0) {
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if (p_file->Read((MxU8*) buf, tmpChunk.cksize) != 0) {
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return NULL;
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}
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@ -35,67 +35,67 @@ ExtraActionType MatchActionString(const char* p_str)
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}
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// FUNCTION: LEGO1 0x1003eae0
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void ConvertHSVToRGB(float h, float s, float v, float* r_out, float* b_out, float* g_out)
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut)
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{
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double calc;
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double p;
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MxLong hue_index;
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MxLong hueIndex;
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double v9;
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double v12;
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double v13;
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double s_dbl = s;
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double sDbl = p_s;
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if (s > 0.5f)
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calc = (1.0f - v) * s + v;
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if (p_s > 0.5f)
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calc = (1.0f - p_v) * p_s + p_v;
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else
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calc = (v + 1.0) * s_dbl;
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calc = (p_v + 1.0) * sDbl;
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if (calc <= 0.0) {
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*g_out = 0.0f;
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*b_out = 0.0f;
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*r_out = 0.0f;
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*p_gOut = 0.0f;
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*p_bOut = 0.0f;
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*p_rOut = 0.0f;
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return;
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}
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p = s * 2.0f - calc;
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hue_index = h * 6.0;
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v9 = (h * 6.0 - (float) hue_index) * ((calc - p) / calc) * calc;
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p = p_s * 2.0f - calc;
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hueIndex = p_h * 6.0;
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v9 = (p_h * 6.0 - (float) hueIndex) * ((calc - p) / calc) * calc;
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v12 = p + v9;
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v13 = calc - v9;
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switch (hue_index) {
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switch (hueIndex) {
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case 0:
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*r_out = calc;
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*b_out = v12;
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*g_out = p;
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*p_rOut = calc;
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*p_bOut = v12;
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*p_gOut = p;
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break;
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case 1:
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*r_out = v13;
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*b_out = calc;
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*g_out = p;
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*p_rOut = v13;
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*p_bOut = calc;
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*p_gOut = p;
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break;
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case 2:
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*r_out = p;
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*b_out = calc;
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*g_out = v12;
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*p_rOut = p;
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*p_bOut = calc;
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*p_gOut = v12;
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break;
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case 3:
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*r_out = p;
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*b_out = v13;
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*g_out = calc;
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*p_rOut = p;
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*p_bOut = v13;
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*p_gOut = calc;
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break;
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case 4:
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*r_out = v12;
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*b_out = p;
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*g_out = calc;
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*p_rOut = v12;
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*p_bOut = p;
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*p_gOut = calc;
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break;
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case 5:
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*r_out = calc;
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*b_out = p;
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*g_out = v13;
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*p_rOut = calc;
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*p_bOut = p;
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*p_gOut = v13;
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break;
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case 6:
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*r_out = calc;
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*b_out = p;
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*g_out = v13;
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*p_rOut = calc;
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*p_bOut = p;
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*p_gOut = v13;
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break;
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default:
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return;
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@ -54,7 +54,7 @@ inline void GetString(char** p_source, const char* p_dest, T* p_obj, void (T::*p
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}
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ExtraActionType MatchActionString(const char*);
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void ConvertHSVToRGB(float r, float g, float b, float* out_r, float* out_g, float* out_b);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void SetAppCursor(WPARAM p_wparam);
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@ -19,12 +19,12 @@ class LegoVideoManager : public MxVideoManager {
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__declspec(dllexport) int DisableRMDevice();
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void EnableFullScreenMovie(MxBool p_enable);
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__declspec(dllexport) void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
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__declspec(dllexport) void MoveCursor(int x, int y);
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__declspec(dllexport) void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
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inline Lego3DManager* Get3DManager() { return this->m_3dManager; }
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inline MxDirect3D* GetDirect3D() { return this->m_direct3d; }
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void SetSkyColor(float r, float g, float b);
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void SetSkyColor(float p_red, float p_green, float p_blue);
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inline void SetUnkE4(MxBool p_unk0xe4) { this->m_unk0xe4 = p_unk0xe4; }
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// FUNCTION: LEGO1 0x1007c4c0
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@ -17,13 +17,13 @@ void LegoWorld::VTable0x60()
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}
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// STUB: LEGO1 0x10015820
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void FUN_10015820(MxU32 p_unk1, MxU32 p_unk2)
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void FUN_10015820(MxU32, MxU32)
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{
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// TODO
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}
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// STUB: LEGO1 0x10015910
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void FUN_10015910(MxU32 p_unk1)
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void FUN_10015910(MxU32)
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{
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// TODO
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}
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@ -51,8 +51,8 @@ class LegoWorld : public LegoEntity {
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undefined m_unk0xf7;
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};
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void FUN_10015820(MxU32 p_unk1, MxU32 p_unk2);
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void FUN_10015910(MxU32 p_unk1);
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void FUN_10015820(MxU32, MxU32);
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void FUN_10015910(MxU32);
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void SetIsWorldActive(MxBool p_isWorldActive);
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#endif // LEGOWORLD_H
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@ -1,12 +1,12 @@
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#include "legoworldpresenter.h"
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// GLOBAL: LEGO1 0x100f75d4
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undefined4 g_LegoWorldPresenterQuality = 1;
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undefined4 g_legoWorldPresenterQuality = 1;
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// FUNCTION: LEGO1 0x100665b0
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void LegoWorldPresenter::configureLegoWorldPresenter(int p_quality)
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void LegoWorldPresenter::configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality)
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{
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g_LegoWorldPresenterQuality = p_quality;
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g_legoWorldPresenterQuality = p_legoWorldPresenterQuality;
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}
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// FUNCTION: LEGO1 0x100665c0
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@ -10,7 +10,7 @@ class LegoWorldPresenter : public LegoEntityPresenter {
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LegoWorldPresenter();
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virtual ~LegoWorldPresenter() override; // vtable+0x0
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__declspec(dllexport) static void configureLegoWorldPresenter(int param_1);
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__declspec(dllexport) static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);
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// FUNCTION: LEGO1 0x10066630
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inline virtual const char* ClassName() const override // vtable+0x0c
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@ -61,7 +61,7 @@ MxAtomId& MxAtomId::operator=(const MxAtomId& p_atomId)
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// FUNCTION: LEGO1 0x100ad210
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MxAtomIdCounter* MxAtomId::GetCounter(const char* p_str, LookupMode p_mode)
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{
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MxAtomId _unused;
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MxAtomId unused;
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MxAtomIdCounter* counter = new MxAtomIdCounter(p_str);
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switch (p_mode) {
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@ -14,12 +14,12 @@ enum LookupMode {
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class MxAtomId {
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public:
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__declspec(dllexport) MxAtomId(const char*, LookupMode);
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__declspec(dllexport) MxAtomId& operator=(const MxAtomId& id);
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__declspec(dllexport) MxAtomId& operator=(const MxAtomId& p_atomId);
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__declspec(dllexport) ~MxAtomId();
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MxAtomId() { this->m_internal = 0; }
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inline MxBool operator==(const MxAtomId& other) const { return this->m_internal == other.m_internal; }
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inline MxBool operator==(const MxAtomId& p_atomId) const { return this->m_internal == p_atomId.m_internal; }
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void Clear();
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@ -3,7 +3,7 @@
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DECOMP_SIZE_ASSERT(MxAudioManager, 0x30);
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// GLOBAL: LEGO1 0x10102108
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MxS32 MxAudioManager::g_unkCount = 0;
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MxS32 MxAudioManager::g_count = 0;
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// FUNCTION: LEGO1 0x10029910
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MxS32 MxAudioManager::GetVolume()
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@ -33,7 +33,7 @@ void MxAudioManager::Init()
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void MxAudioManager::Destroy(MxBool p_fromDestructor)
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{
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this->m_criticalSection.Enter();
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g_unkCount--;
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g_count--;
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Init();
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this->m_criticalSection.Leave();
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@ -51,7 +51,7 @@ MxResult MxAudioManager::InitPresenters()
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this->m_criticalSection.Enter();
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success = TRUE;
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result = SUCCESS;
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g_unkCount++;
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g_count++;
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}
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if (result)
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@ -18,7 +18,7 @@ class MxAudioManager : public MxMediaManager {
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private:
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void Destroy(MxBool p_fromDestructor);
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static MxS32 g_unkCount;
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static MxS32 g_count;
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protected:
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void Init();
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@ -1,9 +1,9 @@
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#include "mxautolocker.h"
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// FUNCTION: LEGO1 0x100b8ed0
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MxAutoLocker::MxAutoLocker(MxCriticalSection* critsect)
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MxAutoLocker::MxAutoLocker(MxCriticalSection* p_criticalSection)
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{
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this->m_criticalSection = critsect;
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this->m_criticalSection = p_criticalSection;
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if (this->m_criticalSection != 0)
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this->m_criticalSection->Enter();
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}
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@ -5,7 +5,7 @@
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class MxAutoLocker {
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public:
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MxAutoLocker(MxCriticalSection* cs);
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MxAutoLocker(MxCriticalSection* p_criticalSection);
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~MxAutoLocker();
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private:
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@ -230,7 +230,7 @@ void MxBackgroundAudioManager::StopAction(MxParam& p_param)
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}
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// FUNCTION: LEGO1 0x1007f2f0
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MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2)
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MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c)
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{
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if (!m_musicEnabled) {
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return SUCCESS;
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@ -253,8 +253,8 @@ MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_
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GetCurrentAction().SetUnknown24(action.GetUnknown24());
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if (result == SUCCESS) {
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m_unk0x13c = p_unknown2;
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m_unk0x140 = p_unknown;
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m_unk0x13c = p_unk0x13c;
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m_unk0x140 = p_unk0x140;
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}
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return result;
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}
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@ -308,11 +308,11 @@ void MxBackgroundAudioManager::RaiseVolume()
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}
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// FUNCTION: LEGO1 0x1007f5f0
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void MxBackgroundAudioManager::Enable(MxBool p)
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void MxBackgroundAudioManager::Enable(MxBool p_enable)
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{
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if (this->m_musicEnabled != p) {
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this->m_musicEnabled = p;
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if (!p) {
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if (this->m_musicEnabled != p_enable) {
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this->m_musicEnabled = p_enable;
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if (!p_enable) {
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Stop();
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}
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}
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@ -33,13 +33,13 @@ class MxBackgroundAudioManager : public MxCore {
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void StartAction(MxParam& p_param);
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void StopAction(MxParam& p_param);
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MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unknown, undefined4 p_unknown2);
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MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c);
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void FUN_1007ee70();
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void FUN_1007ef40();
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void FadeInOrFadeOut();
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__declspec(dllexport) void Enable(unsigned char p);
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__declspec(dllexport) void Enable(MxBool p_enable);
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virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
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void Stop();
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@ -21,7 +21,7 @@ inline MxLong AlignToFourByte(MxLong p_value)
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// Same as the one from legoutil.h, but flipped the other way
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// TODO: While it's not outside the realm of possibility that they
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// reimplemented Abs for only this file, that seems odd, right?
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inline MxLong _Abs(MxLong p_value)
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inline MxLong AbsFlipped(MxLong p_value)
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{
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return p_value > 0 ? p_value : -p_value;
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}
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@ -64,9 +64,9 @@ MxResult MxBitmap::SetSize(MxS32 p_width, MxS32 p_height, MxPalette* p_palette,
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if (m_info) {
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m_data = new MxU8[size];
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if (m_data) {
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m_bmiHeader = &m_info->bmiHeader;
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m_paletteData = m_info->bmiColors;
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memset(&m_info->bmiHeader, 0, sizeof(m_info->bmiHeader));
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m_bmiHeader = &m_info->m_bmiHeader;
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m_paletteData = m_info->m_bmiColors;
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memset(&m_info->m_bmiHeader, 0, sizeof(m_info->m_bmiHeader));
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m_bmiHeader->biSize = sizeof(*m_bmiHeader); // should be 40 bytes
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m_bmiHeader->biWidth = p_width;
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@ -103,8 +103,8 @@ MxResult MxBitmap::SetSize(MxS32 p_width, MxS32 p_height, MxPalette* p_palette,
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MxResult MxBitmap::ImportBitmapInfo(MxBITMAPINFO* p_info)
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{
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MxResult result = FAILURE;
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MxLong width = p_info->bmiHeader.biWidth;
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MxLong height = p_info->bmiHeader.biHeight;
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MxLong width = p_info->m_bmiHeader.biWidth;
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MxLong height = p_info->m_bmiHeader.biHeight;
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MxLong size = AlignToFourByte(width) * height;
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this->m_info = new MxBITMAPINFO;
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@ -112,8 +112,8 @@ MxResult MxBitmap::ImportBitmapInfo(MxBITMAPINFO* p_info)
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this->m_data = new MxU8[size];
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if (this->m_data) {
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memcpy(this->m_info, p_info, sizeof(*this->m_info));
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this->m_bmiHeader = &this->m_info->bmiHeader;
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this->m_paletteData = this->m_info->bmiColors;
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this->m_bmiHeader = &this->m_info->m_bmiHeader;
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this->m_paletteData = this->m_info->m_bmiColors;
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result = SUCCESS;
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}
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}
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@ -140,16 +140,16 @@ MxResult MxBitmap::ImportBitmap(MxBitmap* p_bitmap)
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this->m_info = new MxBITMAPINFO;
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if (this->m_info) {
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MxLong height = _Abs(p_bitmap->m_bmiHeader->biHeight);
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MxLong height = AbsFlipped(p_bitmap->m_bmiHeader->biHeight);
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this->m_data = new MxU8[AlignToFourByte(p_bitmap->m_bmiHeader->biWidth) * height];
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if (this->m_data) {
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memcpy(this->m_info, p_bitmap->m_info, sizeof(*this->m_info));
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height = _Abs(p_bitmap->m_bmiHeader->biHeight);
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height = AbsFlipped(p_bitmap->m_bmiHeader->biHeight);
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memcpy(this->m_data, p_bitmap->m_data, AlignToFourByte(p_bitmap->m_bmiHeader->biWidth) * height);
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result = SUCCESS;
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this->m_bmiHeader = &this->m_info->bmiHeader;
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this->m_paletteData = this->m_info->bmiColors;
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||||
this->m_bmiHeader = &this->m_info->m_bmiHeader;
|
||||
this->m_paletteData = this->m_info->m_bmiColors;
|
||||
}
|
||||
}
|
||||
|
||||
@ -196,18 +196,18 @@ MxResult MxBitmap::LoadFile(HANDLE p_handle)
|
||||
this->m_info = new MxBITMAPINFO;
|
||||
if (this->m_info) {
|
||||
ret = ReadFile(p_handle, this->m_info, sizeof(*this->m_info), &bytesRead, NULL);
|
||||
if (ret && (this->m_info->bmiHeader.biBitCount == 8)) {
|
||||
if (ret && (this->m_info->m_bmiHeader.biBitCount == 8)) {
|
||||
MxLong size = hdr.bfSize - (sizeof(MxBITMAPINFO) + sizeof(BITMAPFILEHEADER));
|
||||
this->m_data = new MxU8[size];
|
||||
if (this->m_data) {
|
||||
ret = ReadFile(p_handle, this->m_data, size, &bytesRead, NULL);
|
||||
if (ret) {
|
||||
this->m_bmiHeader = &this->m_info->bmiHeader;
|
||||
this->m_paletteData = this->m_info->bmiColors;
|
||||
if (this->m_info->bmiHeader.biSizeImage == 0) {
|
||||
MxLong height = _Abs(this->m_info->bmiHeader.biHeight);
|
||||
this->m_info->bmiHeader.biSizeImage =
|
||||
AlignToFourByte(this->m_info->bmiHeader.biWidth) * height;
|
||||
this->m_bmiHeader = &this->m_info->m_bmiHeader;
|
||||
this->m_paletteData = this->m_info->m_bmiColors;
|
||||
if (this->m_info->m_bmiHeader.biSizeImage == 0) {
|
||||
MxLong height = AbsFlipped(this->m_info->m_bmiHeader.biHeight);
|
||||
this->m_info->m_bmiHeader.biSizeImage =
|
||||
AlignToFourByte(this->m_info->m_bmiHeader.biWidth) * height;
|
||||
}
|
||||
result = SUCCESS;
|
||||
}
|
||||
|
||||
@ -17,8 +17,8 @@
|
||||
|
||||
// SIZE 0x428
|
||||
struct MxBITMAPINFO {
|
||||
BITMAPINFOHEADER bmiHeader;
|
||||
RGBQUAD bmiColors[256];
|
||||
BITMAPINFOHEADER m_bmiHeader;
|
||||
RGBQUAD m_bmiColors[256];
|
||||
};
|
||||
|
||||
// Non-standard value for biCompression in the BITMAPINFOHEADER struct.
|
||||
|
||||
@ -10,10 +10,10 @@
|
||||
DECOMP_SIZE_ASSERT(MxCompositePresenter, 0x4c);
|
||||
|
||||
// FUNCTION: LEGO1 0x1000caf0
|
||||
MxBool MxCompositePresenter::VTable0x64(undefined4 p_unknown)
|
||||
MxBool MxCompositePresenter::VTable0x64(undefined4 p_undefined)
|
||||
{
|
||||
if (m_compositePresenter)
|
||||
return m_compositePresenter->VTable0x64(p_unknown);
|
||||
return m_compositePresenter->VTable0x64(p_undefined);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
@ -34,7 +34,7 @@ class MxCompositePresenter : public MxPresenter {
|
||||
virtual void VTable0x58(MxParam& p_param); // vtable+0x58
|
||||
virtual void VTable0x5c(MxParam& p_param); // vtable+0x5c
|
||||
virtual void VTable0x60(MxPresenter* p_presenter); // vtable+0x60
|
||||
virtual MxBool VTable0x64(undefined4 p_unknown); // vtable+0x64
|
||||
virtual MxBool VTable0x64(undefined4 p_undefined); // vtable+0x64
|
||||
|
||||
private:
|
||||
MxCompositePresenterList m_list; // 0x40
|
||||
|
||||
@ -3,4 +3,5 @@ configureLegoBuildingManager(MxS32): 'DLL exported function'
|
||||
configureLegoModelPresenter(MxS32): 'DLL exported function'
|
||||
configureLegoPartPresenter(MxS32, MxS32): 'DLL exported function'
|
||||
configureLegoROI(MxS32): 'DLL exported function'
|
||||
GetNoCD_SourceName: 'DLL exported function'
|
||||
configureLegoWorldPresenter(MxS32): 'DLL exported function'
|
||||
GetNoCD_SourceName(): 'DLL exported function'
|
||||
Loading…
Reference in New Issue
Block a user