From 7805840b23f20fbe58697edc0ede96423f005b32 Mon Sep 17 00:00:00 2001 From: Nathan Date: Tue, 13 Feb 2024 19:48:13 -0500 Subject: [PATCH] Implement/Match JukeboxEntity --- LEGO1/lego/legoomni/include/jukeboxentity.h | 8 ++ LEGO1/lego/legoomni/include/jukeboxstate.h | 8 ++ LEGO1/lego/legoomni/include/legogamestate.h | 5 +- .../lego/legoomni/src/isle/jukeboxentity.cpp | 108 +++++++++++++++++- 4 files changed, 122 insertions(+), 7 deletions(-) diff --git a/LEGO1/lego/legoomni/include/jukeboxentity.h b/LEGO1/lego/legoomni/include/jukeboxentity.h index 8afee4b5..bdc2e618 100644 --- a/LEGO1/lego/legoomni/include/jukeboxentity.h +++ b/LEGO1/lego/legoomni/include/jukeboxentity.h @@ -25,8 +25,16 @@ class JukeBoxEntity : public LegoEntity { return !strcmp(p_name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(p_name); } + void StartAction(); + void StopAction(MxU32 p_state); + + inline MxBool IsBackgroundAudioEnabled() { return m_enableBGA; } + // SYNTHETIC: LEGO1 0x10085db0 // JukeBoxEntity::`scalar deleting destructor' + +protected: + MxBool m_enableBGA; // 0x68 }; #endif // JUKEBOXENTITY_H diff --git a/LEGO1/lego/legoomni/include/jukeboxstate.h b/LEGO1/lego/legoomni/include/jukeboxstate.h index 7f157bd0..f603fabb 100644 --- a/LEGO1/lego/legoomni/include/jukeboxstate.h +++ b/LEGO1/lego/legoomni/include/jukeboxstate.h @@ -22,8 +22,16 @@ class JukeBoxState : public LegoState { MxBool VTable0x14() override; // vtable+0x14 + inline MxU32 IsActive() { return m_active; } + inline void SetActive(MxBool p_active) { m_active = p_active; } + inline MxU32 GetState() { return m_state; } + // SYNTHETIC: LEGO1 0x1000f3d0 // JukeBoxState::`scalar deleting destructor' + +protected: + MxU32 m_state; // 0x8 + MxU32 m_active; // 0xc }; #endif // JUKEBOXSTATE_H diff --git a/LEGO1/lego/legoomni/include/legogamestate.h b/LEGO1/lego/legoomni/include/legogamestate.h index 8db32259..e4c725eb 100644 --- a/LEGO1/lego/legoomni/include/legogamestate.h +++ b/LEGO1/lego/legoomni/include/legogamestate.h @@ -107,12 +107,14 @@ class LegoGameState { inline Act GetLoadedAct() { return m_loadedAct; } inline Area GetCurrentArea() { return m_currentArea; } inline Area GetPreviousArea() { return m_previousArea; } + inline MxU32 GetUnknown0x41c() { return m_unk0x41c; } inline Area GetUnknown0x42c() { return m_unk0x42c; } inline void SetDirty(MxBool p_dirty) { m_isDirty = p_dirty; } inline void SetCurrentArea(Area p_currentArea) { m_currentArea = p_currentArea; } inline void SetPreviousArea(Area p_previousArea) { m_previousArea = p_previousArea; } inline void SetUnknown0x0c(MxU8 p_unk0x0c) { m_unk0x0c = p_unk0x0c; } + inline void SetUnknown0x41c(undefined4 p_unk0x41c) { m_unk0x41c = p_unk0x41c; } inline void SetUnknown0x42c(Area p_unk0x42c) { m_unk0x42c = p_unk0x42c; } void SetCurrentAct(Act p_currentAct); @@ -147,7 +149,8 @@ class LegoGameState { MxU16 m_unk0x24; // 0x24 undefined m_unk0x28[128]; // 0x28 ScoreStruct m_unk0xa6; // 0xa6 - undefined m_unk0x41a[8]; // 0x41a - might be part of the structure at 0xa6 + undefined m_unk0x41a[2]; // 0x41a - might be part of the structure at 0xa6 + undefined4 m_unk0x41c; // 0x41c MxBool m_isDirty; // 0x420 Area m_currentArea; // 0x424 Area m_previousArea; // 0x428 diff --git a/LEGO1/lego/legoomni/src/isle/jukeboxentity.cpp b/LEGO1/lego/legoomni/src/isle/jukeboxentity.cpp index 026772c0..eb6578ee 100644 --- a/LEGO1/lego/legoomni/src/isle/jukeboxentity.cpp +++ b/LEGO1/lego/legoomni/src/isle/jukeboxentity.cpp @@ -1,20 +1,116 @@ #include "jukeboxentity.h" -// STUB: LEGO1 0x10085bc0 +#include "isle.h" +#include "islepathactor.h" +#include "jukeboxstate.h" +#include "legogamestate.h" +#include "legoutil.h" +#include "mxbackgroundaudiomanager.h" +#include "mxnotificationmanager.h" +#include "mxtransitionmanager.h" + +// FUNCTION: LEGO1 0x10085bc0 JukeBoxEntity::JukeBoxEntity() { - // TODO + NotificationManager()->Register(this); } -// STUB: LEGO1 0x10085dd0 +// FUNCTION: LEGO1 0x10085dd0 JukeBoxEntity::~JukeBoxEntity() { - // TODO + NotificationManager()->Unregister(this); } -// STUB: LEGO1 0x10085e40 +// FUNCTION: LEGO1 0x10085e40 MxLong JukeBoxEntity::Notify(MxParam& p_param) { - // TODO + if (((MxNotificationParam&) p_param).GetType() == 0xb) { + if (!FUN_1003ef60()) { + return 1; + } + if (CurrentVehicle()->VTable0x60() != GameState()->GetUnknownC()) { + CurrentVehicle()->VTable0xe4(); + } + ((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(0x35); + TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE); + return 1; + } return 0; } + +// FUNCTION: LEGO1 0x10085ed0 +void JukeBoxEntity::StartAction() +{ + MxDSAction action; + BackgroundAudioManager()->Stop(); + JukeBoxState* jbs = (JukeBoxState*) GameState()->GetState("JukeBoxState"); + jbs->SetActive(TRUE); + switch (jbs->GetState()) { + case 0: + InvokeAction(Extra::e_start, *g_isleScript, 0x319, NULL); + GameState()->SetUnknown0x41c(0x37); + break; + case 1: + InvokeAction(Extra::e_start, *g_isleScript, 0x31e, NULL); + GameState()->SetUnknown0x41c(0x38); + break; + case 2: + InvokeAction(Extra::e_start, *g_isleScript, 0x31b, NULL); + GameState()->SetUnknown0x41c(0x39); + break; + case 3: + InvokeAction(Extra::e_start, *g_isleScript, 0x31a, NULL); + GameState()->SetUnknown0x41c(0x3a); + break; + case 4: + InvokeAction(Extra::e_start, *g_isleScript, 0x31f, NULL); + GameState()->SetUnknown0x41c(0x3b); + break; + case 5: + InvokeAction(Extra::e_start, *g_isleScript, 0x31c, NULL); + GameState()->SetUnknown0x41c(0x3c); + break; + } + action.SetAtomId(*g_jukeboxScript); + action.SetObjectId(GameState()->GetUnknown0x41c()); + m_enableBGA = BackgroundAudioManager()->GetMusicEnabled(); + if (!m_enableBGA) { + BackgroundAudioManager()->Enable(TRUE); + } + BackgroundAudioManager()->PlayMusic(action, 5, 4); +} + +// FUNCTION: LEGO1 0x100860f0 +void JukeBoxEntity::StopAction(MxU32 p_state) +{ + JukeBoxState* jbs = (JukeBoxState*) GameState()->GetState("JukeBoxState"); + if (jbs && jbs->IsActive()) { + switch (p_state) { + case 0x37: + jbs->SetActive(FALSE); + InvokeAction(Extra::e_stop, *g_isleScript, 0x319, NULL); + break; + case 0x38: + jbs->SetActive(FALSE); + InvokeAction(Extra::e_stop, *g_isleScript, 0x31e, NULL); + break; + case 0x39: + jbs->SetActive(FALSE); + InvokeAction(Extra::e_stop, *g_isleScript, 0x31b, NULL); + break; + case 0x3a: + jbs->SetActive(FALSE); + InvokeAction(Extra::e_stop, *g_isleScript, 0x31a, NULL); + break; + case 0x3b: + jbs->SetActive(FALSE); + InvokeAction(Extra::e_stop, *g_isleScript, 0x31f, NULL); + break; + case 0x3c: + jbs->SetActive(FALSE); + InvokeAction(Extra::e_stop, *g_isleScript, 0x31c, NULL); + break; + } + BackgroundAudioManager()->Enable(IsBackgroundAudioEnabled()); + } +}