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@ -24,4 +24,5 @@ struct MxRenderSettings {
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IDirect3D* m_direct3d; // 0x20
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IDirect3D* m_direct3d; // 0x20
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IDirect3DDevice* m_d3dDevice; // 0x24
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IDirect3DDevice* m_d3dDevice; // 0x24
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};
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};
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#endif // MXRENDERSETTINGS_H
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#endif // MXRENDERSETTINGS_H
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