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Download LEGO1.DLL too.
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parent
fab957c609
commit
76c101d451
22
build.py
22
build.py
@ -1,3 +1,4 @@
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#! /usr/bin/env python3
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import pathlib
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import subprocess
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@ -54,9 +55,24 @@ def get_inspect_offset():
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def require_original():
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if not pathlib.Path("original/LEGO1.DLL").exists():
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print("Could not find original/LEGO1.DLL to compare results against. "
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"Please obtain a copy the game and place its LEGO1.dll into the `original` folder.")
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exit(1)
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print("Couldn't find original/LEGO1.DLL. Downloading a copy...")
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url1 = "https://legoisland.org/download/ISLE.EXE"
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r1 = requests.get(url1, stream=True)
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if r1.status_code == 200:
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with open("original/ISLE.EXE", 'wb') as f:
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for chunk in r1.iter_content(chunk_size=8192):
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f.write(chunk)
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url2 = "https://legoisland.org/download/LEGO1.DLL"
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r2 = requests.get(url2, stream=True)
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if r2.status_code == 200:
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with open("original/LEGO1.DLL", 'wb') as f:
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for chunk in r2.iter_content(chunk_size=8192):
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f.write(chunk)
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else:
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print("Failed to find or download LEGO1.DLL.")
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print("Please obtain a copy from the original game and place it in `original/`")
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exit(1)
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print("Downloaded LEGO1.DLL to `original/`.")
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# If the build succeeded, run the decompiler
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if result.returncode == 0:
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@ -1,3 +1,4 @@
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#! /usr/bin/env python3
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import pathlib
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import subprocess
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@ -70,6 +71,7 @@
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# Create a folder for the original binaries
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if not pathlib.Path("original/LEGO1.DLL").exists():
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pathlib.Path("original").mkdir(parents=True, exist_ok=True)
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print("Please obtain a copy of the original game and place its "
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"ISLE.EXE and LEGO1.DLL into the `original` folder if you plan "
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"on contributing so that the assembly diff tools can compare against them.")
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print("\nIf you plan on contributing, place a copy of the original game's "
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"ISLE.EXE and LEGO1.DLL into the `original/` folder so that the assembly "
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"diff tools can compare against them. If you do not, build.py will download "
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"a copy of these files for you.")
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