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Add VK_OEM_MINUS
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@ -30,6 +30,11 @@
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DECOMP_SIZE_ASSERT(LegoNavController, 0x70)
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// MSVC 4.20 didn't define a macro for this key
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#ifndef VK_OEM_MINUS
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#define VK_OEM_MINUS 0xBD
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#endif
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//////////////////////////////////////////////////////////////////////
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#ifndef M_PI
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@ -1019,7 +1024,7 @@ MxLong LegoNavController::Notify(MxParam& p_param)
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GameState()->m_isDirty = TRUE;
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}
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break;
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case 0xbd:
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case VK_OEM_MINUS:
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g_unk0x100f66bc = LegoAnimationManager::e_unk1;
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break;
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}
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