diff --git a/LEGO1/viewmanager/viewmanager.cpp b/LEGO1/viewmanager/viewmanager.cpp index b4049fb5..caca5868 100644 --- a/LEGO1/viewmanager/viewmanager.cpp +++ b/LEGO1/viewmanager/viewmanager.cpp @@ -308,7 +308,7 @@ inline int ViewManager::CalculateFrustumTransformations() } else { float fVar7 = tan(view_angle / 2.0F); - view_area_at_one = view_angle * view_angle * 4.0F; + view_area_at_one = fVar7 * fVar7 * 4.0F; float fVar1 = front * fVar7; float fVar2 = (width / height) * fVar1;