add WIP MxDSObject stuff

This commit is contained in:
Christian Semmler 2023-06-18 20:02:49 +02:00
parent 96f807443f
commit 73d2782c5e
No known key found for this signature in database
GPG Key ID: 086DAA1360BEEE5C
7 changed files with 75 additions and 9 deletions

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@ -87,8 +87,7 @@ void Isle::close()
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
long local_88 = 0;
Lego()->RemoveWorld(ds.GetAtomId(), local_88);
Lego()->RemoveWorld(ds.GetAtomId(), ds.GetUnknown1c());
Lego()->vtable24(ds);
TransitionManager()->SetWaitIndicator(NULL);
Lego()->vtable3c();

6
LEGO1/mxatomid.cpp Executable file
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@ -0,0 +1,6 @@
#include "mxatomid.h"
MxAtomId::~MxAtomId()
{
// TODO
}

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@ -10,8 +10,13 @@ class MxAtomId
__declspec(dllexport) MxAtomId &operator=(const MxAtomId &id);
__declspec(dllexport) ~MxAtomId();
char *m_internal;
MxAtomId()
{
this->m_internal = 0;
};
private:
char *m_internal;
};
#endif // MXATOMID_H

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@ -3,6 +3,28 @@
#include <string.h>
#include <stdlib.h>
MxDSObject::MxDSObject()
{
// The following code yields 100% matching assembly if m_unk24 is declared as (signed) short.
// However, in other areas m_unk24 (notably, ISLE.EXE) is treated as unsigned short.
// this->m_unk0c = 0;
// this->m_unk10 = 0;
// this->m_unk14 = 0;
// this->m_name = NULL;
// this->m_unk24 = -1;
// this->m_unk1c = -1;
// this->m_unk28 = 0;
// Assembly not matching but m_unk24 is unsigned short (probably correct)
this->m_unk0c = 0;
this->m_unk10 = 0;
this->m_unk14 = 0;
this->m_name = NULL;
this->m_unk24 = 0xFFFF;
this->m_unk1c = -1;
this->m_unk28 = 0;
}
void MxDSObject::SetObjectName(const char *p_name)
{
// TODO: instead of the expected CMP EAX,ESI we get CMP ESI,EAX

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@ -9,15 +9,19 @@ class MxDSObject : public MxCore
public:
__declspec(dllexport) void SetObjectName(const char *);
MxDSObject();
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
inline int GetUnknown1c() { return this->m_unk1c; }
inline void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; }
inline void SetUnkown1c(int p_unk1c) { this->m_unk1c = p_unk1c; }
inline void SetUnknown24(unsigned short p_unk24) { this->m_unk24 = p_unk24; }
private:
int m_unk08;
int m_unk0c;
int m_unk10;
short m_unk0c;
char* m_unk10;
int m_unk14;
char *m_name;
int m_unk1c;

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@ -57,6 +57,7 @@ CLEAN :
-@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxatomid.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj"
@ -129,6 +130,7 @@ LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxatomid.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" \
@ -168,6 +170,7 @@ CLEAN :
-@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxatomid.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj"
@ -244,6 +247,7 @@ LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxatomid.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj" \
@ -284,6 +288,7 @@ CLEAN :
-@erase "$(INTDIR)\isle.obj"
-@erase "$(INTDIR)\isle.res"
-@erase "$(INTDIR)\main.obj"
-@erase "$(INTDIR)\mxatomid.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase ".\Release\ISLE.EXE"
@ -344,6 +349,7 @@ LINK32_OBJS= \
"$(INTDIR)\isle.obj" \
"$(INTDIR)\isle.res" \
"$(INTDIR)\main.obj" \
"$(INTDIR)\mxatomid.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
".\Release\LEGO1.LIB"
@ -374,6 +380,7 @@ CLEAN :
-@erase "$(INTDIR)\isle.obj"
-@erase "$(INTDIR)\isle.res"
-@erase "$(INTDIR)\main.obj"
-@erase "$(INTDIR)\mxatomid.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
@ -438,6 +445,7 @@ LINK32_OBJS= \
"$(INTDIR)\isle.obj" \
"$(INTDIR)\isle.res" \
"$(INTDIR)\main.obj" \
"$(INTDIR)\mxatomid.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
".\LEGO1\Debug\LEGO1.lib"
@ -736,6 +744,19 @@ DEP_CPP_MXDSO=\
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxatomid.cpp
DEP_CPP_MXATO=\
".\LEGO1\mxatomid.h"\
"$(INTDIR)\mxatomid.obj" : $(SOURCE) $(DEP_CPP_MXATO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
# End Target
################################################################################
@ -858,9 +879,7 @@ DEP_CPP_ISLE_=\
".\LEGO1\mxticklemanager.h"\
".\LEGO1\mxtimer.h"\
".\LEGO1\mxtransitionmanager.h"\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
".\LEGO1\viewmanager.h"\
@ -960,9 +979,7 @@ DEP_CPP_MAIN_=\
".\LEGO1\mxticklemanager.h"\
".\LEGO1\mxtimer.h"\
".\LEGO1\mxtransitionmanager.h"\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
".\LEGO1\viewmanager.h"\
@ -1445,6 +1462,19 @@ SOURCE=.\LEGO1\mxvideoparamflags.h
!ENDIF
# End Project Dependency
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxatomid.cpp
DEP_CPP_MXATO=\
".\LEGO1\mxatomid.h"\
"$(INTDIR)\mxatomid.obj" : $(SOURCE) $(DEP_CPP_MXATO) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
# End Target
# End Project
################################################################################

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