further conform to current master

This commit is contained in:
itsmattkc 2023-06-27 19:25:48 -07:00
parent 73a9013a3b
commit 70f7dad43c
13 changed files with 18 additions and 20 deletions

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@ -1,4 +1,4 @@
#include "isle.h"
#include "isleapp.h"
#include "define.h"
#include <dsound.h>

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@ -1,5 +1,5 @@
#ifndef ISLE_H
#define ISLE_H
#ifndef ISLEAPP_H
#define ISLEAPP_H
#include <windows.h>
@ -73,4 +73,4 @@ class IsleApp
HCURSOR m_cursorCurrent;
};
#endif // ISLE_H
#endif // ISLEAPP_H

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@ -9,5 +9,5 @@ Act3State::Act3State()
// OFFSET: LEGO1 0x100d4fdc
MxBool Act3State::VTable0x14()
{
return MX_FALSE;
return FALSE;
}

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@ -1,7 +1,7 @@
#ifndef BUMPBOUY_H
#define BUMPBOUY_H
#include "mxbool.h"
#include "mxtypes.h"
class BumpBouy
{

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@ -3,11 +3,11 @@
// OFFSET: LEGO1 0x1000e0b0
MxBool HelicopterState::VTable0x14()
{
return MX_FALSE;
return FALSE;
}
// OFFSET: LEGO1 0x1000e0c0 STUB
MxBool HelicopterState::VTable0x18()
{
return MX_TRUE;
return TRUE;
}

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@ -15,5 +15,5 @@ InfoCenterState::~InfoCenterState()
// OFFSET: LEGO1 0x10071830
MxBool InfoCenterState::VTable0x14()
{
return MX_FALSE;
return FALSE;
}

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@ -3,17 +3,13 @@
#include "legoworld.h"
#ifndef undefined4
#define undefined4 int
#endif
class Isle : public LegoWorld
{
public:
Isle();
virtual void VTable0x50(); // vtable+0x50
virtual undefined4 VTable0x64(); // vtable+0x64
virtual int VTable0x64(); // vtable+0x64
virtual void VTable0x6c(int* param); // vtable+0x6c
// VTABLE 0x100d6fb8

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@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x1000f300
MxBool JukeBoxState::VTable0x14()
{
return MX_FALSE;
return FALSE;
}

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@ -3,5 +3,5 @@
// OFFSET: LEGO1 0x1000df70
MxBool LegoAct2State::VTable0x14()
{
return MX_FALSE;
return FALSE;
}

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@ -3,13 +3,13 @@
// OFFSET: LEGO1 0x10005f90
MxBool LegoState::VTable0x14()
{
return MX_TRUE;
return TRUE;
}
// OFFSET: LEGO1 0x10005fa0
MxBool LegoState::VTable0x18()
{
return MX_FALSE;
return FALSE;
}
// OFFSET: LEGO1 0x10005fb0 STUB

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@ -2,6 +2,8 @@
#define MXDSFILE_H
#include "mxdssource.h"
#include "mxioinfo.h"
#include "mxstring.h"
class MxDSFile : public MxDSSource
{

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@ -9,5 +9,5 @@ RadioState::RadioState()
// OFFSET: LEGO1 0x1002cf50
MxBool RadioState::VTable0x14()
{
return MX_FALSE;
return FALSE;
}

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@ -3,7 +3,7 @@
// OFFSET: LEGO1 0x1000de20
MxBool ScoreState::VTable0x14()
{
return MX_FALSE;
return FALSE;
}
// OFFSET: LEGO1 0x1000de30 STUB