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Change function access
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@ -61,6 +61,14 @@ class Isle : public LegoWorld {
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void Enable(MxBool p_enable) override; // vtable+68
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void Enable(MxBool p_enable) override; // vtable+68
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virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
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virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
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inline void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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void FUN_10033350();
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// SYNTHETIC: LEGO1 0x10030a30
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// Isle::`scalar deleting destructor'
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protected:
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MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
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MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
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MxLong HandleClick(LegoControlManagerEvent& p_param);
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MxLong HandleClick(LegoControlManagerEvent& p_param);
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MxLong HandleType19Notification(MxParam& p_param);
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MxLong HandleType19Notification(MxParam& p_param);
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@ -69,7 +77,6 @@ class Isle : public LegoWorld {
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void UpdateGlobe();
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void UpdateGlobe();
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void FUN_10032620();
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void FUN_10032620();
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void FUN_100330e0();
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void FUN_100330e0();
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void FUN_10033350();
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void FUN_10032d30(
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void FUN_10032d30(
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IsleScript::Script p_script,
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IsleScript::Script p_script,
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JukeboxScript::Script p_music,
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JukeboxScript::Script p_music,
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@ -77,12 +84,6 @@ class Isle : public LegoWorld {
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MxBool p_und
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MxBool p_und
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);
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);
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inline void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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// SYNTHETIC: LEGO1 0x10030a30
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// Isle::`scalar deleting destructor'
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protected:
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Act1State* m_act1state; // 0xf8
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Act1State* m_act1state; // 0xf8
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Pizza* m_pizza; // 0xfc
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Pizza* m_pizza; // 0xfc
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Pizzeria* m_pizzeria; // 0x100
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Pizzeria* m_pizzeria; // 0x100
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