Change function access

This commit is contained in:
Christian Semmler 2024-05-24 13:10:12 -04:00
parent b07caec289
commit 702dd55699

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@ -61,6 +61,14 @@ class Isle : public LegoWorld {
void Enable(MxBool p_enable) override; // vtable+68
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+6c
inline void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
void FUN_10033350();
// SYNTHETIC: LEGO1 0x10030a30
// Isle::`scalar deleting destructor'
protected:
MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
MxLong HandleClick(LegoControlManagerEvent& p_param);
MxLong HandleType19Notification(MxParam& p_param);
@ -69,7 +77,6 @@ class Isle : public LegoWorld {
void UpdateGlobe();
void FUN_10032620();
void FUN_100330e0();
void FUN_10033350();
void FUN_10032d30(
IsleScript::Script p_script,
JukeboxScript::Script p_music,
@ -77,12 +84,6 @@ class Isle : public LegoWorld {
MxBool p_und
);
inline void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
// SYNTHETIC: LEGO1 0x10030a30
// Isle::`scalar deleting destructor'
protected:
Act1State* m_act1state; // 0xf8
Pizza* m_pizza; // 0xfc
Pizzeria* m_pizzeria; // 0x100