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Add TODO
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@ -133,6 +133,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
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if (character != NULL) {
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if (p_createEntity && character->m_roi->GetEntity() == NULL) {
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// TODO: Match
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LegoAnimActor* actor = new LegoAnimActor(1);
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actor->SetROI(character->m_roi, FALSE, FALSE);
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