diff --git a/LEGO1/lego/sources/roi/legolod.cpp b/LEGO1/lego/sources/roi/legolod.cpp index 35e32f36..d8b7e0d9 100644 --- a/LEGO1/lego/sources/roi/legolod.cpp +++ b/LEGO1/lego/sources/roi/legolod.cpp @@ -363,7 +363,7 @@ LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo) } // FUNCTION: LEGO1 0x100aadc0 -LegoResult LegoLOD::GetTexture(LegoTextureInfo*& p_textureInfo) +LegoResult LegoLOD::GetTextureInfo(LegoTextureInfo*& p_textureInfo) { for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) { if (m_melems[i].m_unk0x04) { diff --git a/LEGO1/lego/sources/roi/legolod.h b/LEGO1/lego/sources/roi/legolod.h index 0d70dfea..8b3409b8 100644 --- a/LEGO1/lego/sources/roi/legolod.h +++ b/LEGO1/lego/sources/roi/legolod.h @@ -33,7 +33,7 @@ class LegoLOD : public ViewLOD { LegoResult SetTextureInfo(LegoTextureInfo* p_textureInfo); LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo); void ClearMeshOffset(); - LegoResult GetTexture(LegoTextureInfo*& p_textureInfo); + LegoResult GetTextureInfo(LegoTextureInfo*& p_textureInfo); static LegoBool FUN_100aae20(const LegoChar* p_name); diff --git a/LEGO1/lego/sources/roi/legoroi.cpp b/LEGO1/lego/sources/roi/legoroi.cpp index 2b71d08e..d3cd7e70 100644 --- a/LEGO1/lego/sources/roi/legoroi.cpp +++ b/LEGO1/lego/sources/roi/legoroi.cpp @@ -542,7 +542,7 @@ LegoResult LegoROI::GetTextureInfo(LegoTextureInfo*& p_textureInfo) for (LegoU32 i = 0; i < lodCount; i++) { LegoLOD* lod = (LegoLOD*) GetLOD(i); - if (lod->GetTexture(p_textureInfo) == SUCCESS) { + if (lod->GetTextureInfo(p_textureInfo) == SUCCESS) { return SUCCESS; } }