diff --git a/LEGO1/lego/legoomni/src/police/policeentity.cpp b/LEGO1/lego/legoomni/src/police/policeentity.cpp index 7c38f356..7ee75586 100644 --- a/LEGO1/lego/legoomni/src/police/policeentity.cpp +++ b/LEGO1/lego/legoomni/src/police/policeentity.cpp @@ -2,6 +2,7 @@ #include "act1state.h" #include "isle.h" +#include "isle_actions.h" #include "islepathactor.h" #include "legoanimationmanager.h" #include "legogamestate.h" @@ -25,7 +26,7 @@ MxLong PoliceEntity::VTable0x50(MxParam& p_param) CurrentActor()->VTable0xe4(); } - Isle* isle = (Isle*) FindWorld(*g_isleScript, 0); + Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle); isle->SetDestLocation(LegoGameState::Area::e_police); AnimationManager()->FUN_10061010(NULL);