This commit is contained in:
ecumber 2023-06-18 19:55:10 -07:00
commit 6d634e86cf
25 changed files with 554 additions and 31 deletions

View File

@ -85,10 +85,7 @@ void Isle::close()
InputManager()->QueueEvent(KEYDOWN, 0, 0, 0, 0x20);
}
// FIXME: Untangle
//VideoManager()->GetViewManager()->RemoveAll(NULL);
//ViewManager::RemoveAll
// (*(ViewManager **)(*(int *)(*(int *)(pLVar4 + 0x68) + 8) + 0x88), NULL);
VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveAll(NULL);
long local_88 = 0;
Lego()->RemoveWorld(ds.m_atomId, local_88);
@ -102,7 +99,7 @@ void Isle::close()
} while (lVar8 == 0);
while (Lego()) {
if (Lego()->vtable28(ds) != 0) {
if (Lego()->vtable28(ds) != MX_FALSE) {
break;
}

17
LEGO1/lego3dmanager.h Executable file
View File

@ -0,0 +1,17 @@
#ifndef LEGO3DMANAGER_H
#define LEGO3DMANAGER_H
#include "lego3dview.h"
class Lego3DManager
{
public:
inline Lego3DView *GetLego3DView() { return this->m_3dView; }
private:
int m_unk00;
int m_unk04;
Lego3DView *m_3dView;
};
#endif // LEGO3DMANAGER_H

16
LEGO1/lego3dview.h Executable file
View File

@ -0,0 +1,16 @@
#ifndef LEGO3DVIEW_H
#define LEGO3DVIEW_H
#include "viewmanager.h"
class Lego3DView
{
public:
inline ViewManager *GetViewManager() { return this->m_viewManager; }
private:
char unknown[0x88];
ViewManager *m_viewManager;
};
#endif // LEGO3DVIEW_H

View File

@ -11,3 +11,8 @@ LegoOmni *Lego()
{
return LegoOmni::GetInstance();
}
LegoVideoManager *VideoManager()
{
return LegoOmni::GetInstance()->GetVideoManager();
}

View File

@ -28,6 +28,7 @@ class MxMusicManager;
class MxNotificationManager;
class MxSoundManager;
// class LegoOmni : public MxOmni
class LegoOmni
{
public:
@ -48,7 +49,7 @@ class LegoOmni
virtual void vtable1c();
virtual void vtable20();
virtual void vtable24(MxDSAction &ds);
virtual int vtable28(MxDSAction &ds);
virtual MxBool vtable28(MxDSAction &ds);
virtual void vtable2c();
virtual void vtable30();
virtual void vtable34();
@ -56,6 +57,7 @@ class LegoOmni
virtual void vtable3c();
virtual unsigned char vtable40();
LegoVideoManager *GetVideoManager() { return m_videoMgr; }
LegoInputManager *GetInputManager() { return m_inputMgr; }
private:
@ -69,7 +71,7 @@ class LegoOmni
int m_unk20;
int m_unk24;
int m_unk28;
int m_unk2c;
LegoVideoManager *m_videoMgr;
int m_unk30;
int m_unk34;
int m_unk38;

View File

@ -1,17 +1,19 @@
#ifndef LEGOVIDEOMANAGER_H
#define LEGOVIDEOMANAGER_H
#include "lego3dmanager.h"
// class LegoVideoManager : public MxVideoManager
class LegoVideoManager
{
public:
__declspec(dllexport) int EnableRMDevice();
__declspec(dllexport) int DisableRMDevice();
__declspec(dllexport) void EnableFullScreenMovie(unsigned char a, unsigned char b);
__declspec(dllexport) void MoveCursor(int x, int y);
inline Lego3DManager *Get3DManager() { return this->m_3dManager; }
int m_unk00;
int m_unk04;
int m_unk08;
@ -38,11 +40,10 @@ class LegoVideoManager
int m_unk5c;
int m_unk60;
int m_unk64;
int m_unk68;
Lego3DManager *m_3dManager;
int m_unk6c;
int m_unk70;
int *m_unk74;
};
#endif // LEGOVIDEOMANAGER_H

14
LEGO1/mxautolocker.cpp Normal file
View File

@ -0,0 +1,14 @@
#include "mxautolocker.h"
MxAutoLocker::MxAutoLocker(MxCriticalSection *critsect)
{
this->m_criticalSection = critsect;
if (this->m_criticalSection != 0)
this->m_criticalSection->Enter();
}
MxAutoLocker::~MxAutoLocker()
{
if (this->m_criticalSection != 0)
this->m_criticalSection->Leave();
}

15
LEGO1/mxautolocker.h Normal file
View File

@ -0,0 +1,15 @@
#ifndef MXAUTOLOCKER_H
#define MXAUTOLOCKER_H
#include "mxcriticalsection.h"
class MxAutoLocker
{
public:
MxAutoLocker(MxCriticalSection* cs);
virtual ~MxAutoLocker();
private:
MxCriticalSection* m_criticalSection;
};
#endif // MXAUTOLOCKER_H

View File

@ -3,4 +3,7 @@
typedef unsigned char MxBool;
#define MX_TRUE 1
#define MX_FALSE 0
#endif // MXBOOL_H

View File

@ -5,4 +5,18 @@ MxOmni* MxOmni::m_instance = NULL;
MxOmni *MxOmni::GetInstance()
{
return m_instance;
}
}
MxResult MxOmni::Create(const MxOmniCreateParam &p)
{
if (p.CreateFlags().CreateTimer())
{
MxTimer *timer = new MxTimer();
this->m_Timer = timer;
if (timer == NULL)
return FAILURE;
}
return SUCCESS;
}

View File

@ -4,18 +4,28 @@
#include "mxvariabletable.h"
#include "mxticklemanager.h"
#include "legoomni.h"
#include "mxresult.h"
#include "mxomnicreateparam.h"
#include "mxomnicreateflags.h"
#include "mxtimer.h"
class MxOmni
{
public:
__declspec(dllexport) static void DestroyInstance();
__declspec(dllexport) static const char * GetCD();
__declspec(dllexport) static const char * GetHD();
__declspec(dllexport) static MxOmni * GetInstance();
__declspec(dllexport) static const char *GetCD();
__declspec(dllexport) static const char *GetHD();
__declspec(dllexport) static MxOmni *GetInstance();
__declspec(dllexport) static unsigned char IsSound3D();
__declspec(dllexport) static void SetCD(const char *s);
__declspec(dllexport) static void SetHD(const char *s);
__declspec(dllexport) static void SetSound3D(unsigned char);
MxResult MxOmni::Create(const MxOmniCreateParam &p);
MxTimer* GetTimer() const { return this->m_Timer; }
private:
static MxOmni* m_instance; // INCORRECT, PLACEHOLDER
char m_unknown[0x10];
@ -26,7 +36,6 @@ class MxOmni
MxSoundManager* m_soundmanager; //0x30
MxMusicManager* m_musicmanager; //0x34
MxEventManager* m_eventmanager; //0x38
MxTimer* m_timer; //0x3C
MxTimer* m_Timer; //0x3C
MxStreamer* m_streamer; //0x40
};
#endif // MXOMNI_H

View File

@ -0,0 +1,16 @@
#include "mxomnicreateflags.h"
MxOmniCreateFlags::MxOmniCreateFlags()
{
this->CreateObjectFactory(MX_TRUE);
this->CreateVariableTable(MX_TRUE);
this->CreateTickleManager(MX_TRUE);
this->CreateNotificationManager(MX_TRUE);
this->CreateVideoManager(MX_TRUE);
this->CreateSoundManager(MX_TRUE);
this->CreateMusicManager(MX_TRUE);
this->CreateEventManager(MX_TRUE);
this->CreateTimer(MX_TRUE);
this->CreateStreamer(MX_TRUE);
}

View File

@ -1,14 +1,56 @@
#ifndef MXOMNICREATEFLAGS_H
#define MXOMNICREATEFLAGS_H
#include "mxbool.h"
class MxOmniCreateFlags
{
public:
enum LowFlags {
Flag_CreateObjectFactory = 0x01,
Flag_CreateVariableTable = 0x02,
Flag_CreateTickleManager = 0x04,
Flag_CreateNotificationManager = 0x08,
Flag_CreateVideoManager = 0x10,
Flag_CreateSoundManager = 0x20,
Flag_CreateMusicManager = 0x40,
Flag_CreateEventManager = 0x80
};
enum HighFlags {
Flag_CreateTimer = 0x02,
Flag_CreateStreamer = 0x04
};
__declspec(dllexport) MxOmniCreateFlags();
const inline MxBool CreateObjectFactory() const { return this->m_flags1 & Flag_CreateObjectFactory; }
const inline MxBool CreateVariableTable() const { return this->m_flags1 & Flag_CreateVariableTable; }
const inline MxBool CreateTickleManager() const { return this->m_flags1 & Flag_CreateTickleManager; }
const inline MxBool CreateNotificationManager() const { return this->m_flags1 & Flag_CreateNotificationManager; }
const inline MxBool CreateVideoManager() const { return this->m_flags1 & Flag_CreateVideoManager; }
const inline MxBool CreateSoundManager() const { return this->m_flags1 & Flag_CreateSoundManager; }
const inline MxBool CreateMusicManager() const { return this->m_flags1 & Flag_CreateMusicManager; }
const inline MxBool CreateEventManager() const { return this->m_flags1 & Flag_CreateEventManager; }
const inline MxBool CreateTimer() const { return this->m_flags2 & Flag_CreateTimer; }
const inline MxBool CreateStreamer() const { return this->m_flags2 & Flag_CreateStreamer; }
inline void CreateObjectFactory(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateObjectFactory : this->m_flags1 & ~Flag_CreateObjectFactory); }
inline void CreateVariableTable(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVariableTable : this->m_flags1 & ~Flag_CreateVariableTable); }
inline void CreateTickleManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateTickleManager : this->m_flags1 & ~Flag_CreateTickleManager); }
inline void CreateNotificationManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateNotificationManager : this->m_flags1 & ~Flag_CreateNotificationManager); }
inline void CreateVideoManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateVideoManager : this->m_flags1 & ~Flag_CreateVideoManager); }
inline void CreateSoundManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateSoundManager : this->m_flags1 & ~Flag_CreateSoundManager); }
inline void CreateMusicManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateMusicManager : this->m_flags1 & ~Flag_CreateMusicManager); }
inline void CreateEventManager(MxBool b) { this->m_flags1 = (b == MX_TRUE ? this->m_flags1 | Flag_CreateEventManager : this->m_flags1 & ~Flag_CreateEventManager); }
inline void CreateTimer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateTimer : this->m_flags2 & ~Flag_CreateTimer); }
inline void CreateStreamer(MxBool b) { this->m_flags2 = (b == MX_TRUE ? this->m_flags2 | Flag_CreateStreamer : this->m_flags2 & ~Flag_CreateStreamer); }
private:
unsigned short m_flags;
unsigned char m_flags1;
unsigned char m_flags2;
};
#endif // MXOMNICREATEFLAGS_H

View File

@ -0,0 +1,9 @@
#include "mxomnicreateparam.h"
MxOmniCreateParam::MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags)
{
this->m_mediaPath = mediaPath;
this->m_windowHandle = (HWND) windowHandle;
this->m_videoParam = vparam;
this->m_createFlags = flags;
}

View File

@ -12,14 +12,15 @@ class MxOmniCreateParam : public MxOmniCreateParamBase
{
public:
__declspec(dllexport) MxOmniCreateParam(const char *mediaPath, struct HWND__ *windowHandle, MxVideoParam &vparam, MxOmniCreateFlags flags);
virtual void vtable00();
// virtual void vtable00(); seems to be a destructor
const MxOmniCreateFlags& CreateFlags() const { return this->m_createFlags; }
private:
MxString m_mediaPath;
HWND m_windowHandle;
MxVideoParam m_videoParam;
MxOmniCreateFlags m_createFlags;
};
#endif // MXOMNICREATEPARAM_H

30
LEGO1/mxstring.cpp Normal file
View File

@ -0,0 +1,30 @@
#include "mxstring.h"
#include <stdlib.h>
#include <string.h>
MxString::MxString()
{
// Set string to one char in length and set that char to null terminator
this->m_data = (char *)malloc(1);
this->m_data[0] = 0;
this->m_length = 0;
}
// TODO: this *mostly* matches, again weird with the comparison
const MxString &MxString::operator=(const char *param)
{
if (this->m_data != param)
{
free(this->m_data);
this->m_length = strlen(param);
this->m_data = (char *)malloc(this->m_length + 1);
strcpy(this->m_data, param);
}
return *this;
}
MxString::~MxString()
{
free(this->m_data);
}

View File

@ -10,6 +10,8 @@ class MxString : public MxCore
__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString &operator=(const char *);
MxString();
private:
char *m_data;
unsigned short m_length;

34
LEGO1/mxtimer.cpp Normal file
View File

@ -0,0 +1,34 @@
#include "mxtimer.h"
#include <windows.h>
long MxTimer::s_LastTimeCalculated = 0;
long MxTimer::s_LastTimeTimerStarted = 0;
MxTimer::MxTimer()
{
this->m_isRunning = MX_FALSE;
MxTimer::s_LastTimeCalculated = timeGetTime();
this->m_startTime = MxTimer::s_LastTimeCalculated;
}
void MxTimer::Start()
{
this->m_isRunning = MX_TRUE;
MxTimer::s_LastTimeTimerStarted = timeGetTime();
}
void MxTimer::Stop()
{
long elapsed = this->GetRealTime();
long startTime = elapsed - MxTimer::s_LastTimeTimerStarted;
this->m_isRunning = MX_FALSE;
// this feels very stupid but it's what the assembly does
this->m_startTime = this->m_startTime + startTime - 5;
}
long MxTimer::GetRealTime()
{
MxTimer::s_LastTimeCalculated = timeGetTime();
return MxTimer::s_LastTimeCalculated - this->m_startTime;
}

View File

@ -1,10 +1,31 @@
#ifndef MXTIMER_H
#define MXTIMER_H
class MxTimer
#include "mxcore.h"
class MxTimer : public MxCore
{
public:
MxTimer();
void Start();
void Stop();
__declspec(dllexport) long GetRealTime();
long GetTime() inline
{
if (this->m_isRunning)
return s_LastTimeCalculated;
else
return s_LastTimeCalculated - this->m_startTime;
}
private:
long m_startTime;
MxBool m_isRunning;
static long s_LastTimeCalculated;
static long s_LastTimeTimerStarted;
};
#endif // MXTIMER_H

55
LEGO1/mxvideoparam.cpp Normal file
View File

@ -0,0 +1,55 @@
#include "mxvideoparam.h"
MxVideoParam::MxVideoParam()
{
this->m_flags = MxVideoParamFlags();
this->m_right = 640;
this->m_bottom = 480;
this->m_left = 0;
this->m_top = 0;
this->m_palette = 0;
this->m_backBuffers = 0;
this->m_unk1c = 0;
this->m_deviceId = 0;
}
MxVideoParam &MxVideoParam::operator=(const MxVideoParam &other)
{
m_flags = MxVideoParamFlags();
m_left = other.m_left;
m_top = other.m_top;
m_right = other.m_right;
m_bottom = other.m_bottom;
m_palette = other.m_palette;
m_backBuffers = other.m_backBuffers;
m_flags = other.m_flags;
m_unk1c = other.m_unk1c;
m_deviceId = other.m_deviceId;
SetDeviceName(other.m_deviceId);
return *this;
}
void MxVideoParam::SetDeviceName(char *id)
{
if (this->m_deviceId != 0)
free(this->m_deviceId);
if (id != 0)
{
this->m_deviceId = (char *)malloc(strlen(id) + 1);
if (this->m_deviceId != 0) {
strcpy(this->m_deviceId, id);
}
}
else {
this->m_deviceId = 0;
}
}
MxVideoParam::~MxVideoParam()
{
if (this->m_deviceId != 0)
free(this->m_deviceId);
}

View File

@ -0,0 +1,16 @@
#include "mxvideoparamflags.h"
MxVideoParamFlags::MxVideoParamFlags()
{
// TODO: convert to EnableXXX function calls
unsigned char bVar1 = this->m_flags1;
this->m_flags1 = bVar1 & 0xfe;
this->m_flags1 = bVar1 & 0xfc;
this->m_flags1 = bVar1 & 0xf8;
this->m_flags1 = bVar1 & 0xf0;
this->m_flags1 = bVar1 & 0xe0;
this->m_flags2 = this->m_flags2 | 2;
this->m_flags1 = bVar1 & 0xc0;
this->m_flags1 = bVar1 & 0xc0 | 0x40;
this->m_flags1 = 0xc0;
}

View File

@ -1,6 +1,8 @@
#ifndef MXVIDEOPARAMFLAGS_H
#define MXVIDEOPARAMFLAGS_H
#include <windows.h>
class MxVideoParamFlags
{
public:

View File

@ -1,6 +1,8 @@
#ifndef VIEWMANAGER_H
#define VIEWMANAGER_H
class ViewROI;
class ViewManager
{
public:

216
isle.mak
View File

@ -57,8 +57,17 @@ CLEAN :
-@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxomni.obj"
-@erase "$(INTDIR)\mxomnicreateflags.obj"
-@erase "$(INTDIR)\mxomnicreateparam.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase ".\Release\LEGO1.DLL"
-@erase ".\Release\LEGO1.EXP"
-@erase ".\Release\LEGO1.LIB"
@ -108,19 +117,28 @@ BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
# SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /machine:I386\
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj"
"$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxomni.obj" \
"$(INTDIR)\mxomnicreateflags.obj" \
"$(INTDIR)\mxomnicreateparam.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj"
".\Release\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
@ -148,8 +166,17 @@ CLEAN :
-@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxautolocker.obj"
-@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj"
-@erase "$(INTDIR)\mxomni.obj"
-@erase "$(INTDIR)\mxomnicreateflags.obj"
-@erase "$(INTDIR)\mxomnicreateparam.obj"
-@erase "$(INTDIR)\mxomnicreateparambase.obj"
-@erase "$(INTDIR)\mxstring.obj"
-@erase "$(INTDIR)\mxtimer.obj"
-@erase "$(INTDIR)\mxvideoparam.obj"
-@erase "$(INTDIR)\mxvideoparamflags.obj"
-@erase "$(INTDIR)\vc40.idb"
-@erase "$(INTDIR)\vc40.pdb"
-@erase "$(OUTDIR)\LEGO1.exp"
@ -203,19 +230,28 @@ BSC32_SBRS= \
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL"
# SUBTRACT LINK32 /pdb:none
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxautolocker.obj" \
"$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj"
"$(INTDIR)\mxcriticalsection.obj" \
"$(INTDIR)\mxomni.obj" \
"$(INTDIR)\mxomnicreateflags.obj" \
"$(INTDIR)\mxomnicreateparam.obj" \
"$(INTDIR)\mxomnicreateparambase.obj" \
"$(INTDIR)\mxstring.obj" \
"$(INTDIR)\mxtimer.obj" \
"$(INTDIR)\mxvideoparam.obj" \
"$(INTDIR)\mxvideoparamflags.obj"
".\Debug\LEGO1.DLL" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
@ -449,6 +485,8 @@ SOURCE=.\LEGO1\dllmain.cpp
SOURCE=.\LEGO1\legoomni.cpp
DEP_CPP_LEGOO=\
".\LEGO1\lego3dmanager.h"\
".\LEGO1\lego3dview.h"\
".\LEGO1\legoanimationmanager.h"\
".\LEGO1\legobuildingmanager.h"\
".\LEGO1\legoentity.h"\
@ -482,6 +520,7 @@ DEP_CPP_LEGOO=\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
".\LEGO1\viewmanager.h"\
"$(INTDIR)\legoomni.obj" : $(SOURCE) $(DEP_CPP_LEGOO) "$(INTDIR)"
@ -501,6 +540,163 @@ DEP_CPP_MXCRI=\
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxautolocker.cpp
DEP_CPP_MXAUT=\
".\LEGO1\mxautolocker.h"\
".\LEGO1\mxcriticalsection.h"\
"$(INTDIR)\mxautolocker.obj" : $(SOURCE) $(DEP_CPP_MXAUT) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxtimer.cpp
DEP_CPP_MXTIM=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxtimer.h"\
"$(INTDIR)\mxtimer.obj" : $(SOURCE) $(DEP_CPP_MXTIM) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomni.cpp
DEP_CPP_MXOMN=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomni.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxpalette.h"\
".\LEGO1\mxrect32.h"\
".\LEGO1\mxresult.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxtimer.h"\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxomni.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideoparam.cpp
DEP_CPP_MXVID=\
".\LEGO1\mxvideoparam.h"\
"$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxvideoparamflags.cpp
DEP_CPP_MXVIDE=\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxvideoparamflags.obj" : $(SOURCE) $(DEP_CPP_MXVIDE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparam.cpp
DEP_CPP_MXOMNI=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxpalette.h"\
".\LEGO1\mxrect32.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxomnicreateparam.obj" : $(SOURCE) $(DEP_CPP_MXOMNI) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
DEP_CPP_MXOMNIC=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
".\LEGO1\mxomnicreateparam.h"\
".\LEGO1\mxomnicreateparambase.h"\
".\LEGO1\mxpalette.h"\
".\LEGO1\mxrect32.h"\
".\LEGO1\mxstring.h"\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxstring.cpp
DEP_CPP_MXSTR=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxstring.h"\
"$(INTDIR)\mxstring.obj" : $(SOURCE) $(DEP_CPP_MXSTR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateflags.cpp
DEP_CPP_MXOMNICR=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxomnicreateflags.h"\
"$(INTDIR)\mxomnicreateflags.obj" : $(SOURCE) $(DEP_CPP_MXOMNICR) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
@ -551,6 +747,8 @@ DEP_CPP_ISLE_=\
".\ISLE\define.h"\
".\ISLE\isle.h"\
".\ISLE\res\resource.h"\
".\LEGO1\lego3dmanager.h"\
".\LEGO1\lego3dview.h"\
".\LEGO1\legoanimationmanager.h"\
".\LEGO1\legobuildingmanager.h"\
".\LEGO1\legoentity.h"\
@ -586,6 +784,7 @@ DEP_CPP_ISLE_=\
".\LEGO1\mxvariabletable.h"\
".\LEGO1\mxvideoparam.h"\
".\LEGO1\mxvideoparamflags.h"\
".\LEGO1\viewmanager.h"\
"$(INTDIR)\isle.obj" : $(SOURCE) $(DEP_CPP_ISLE_) "$(INTDIR)"
@ -666,7 +865,7 @@ SOURCE=.\ISLE\res\isle.rc
# Begin Source File
SOURCE=.\LEGO1\mxomnicreateparambase.cpp
DEP_CPP_MXOMN=\
DEP_CPP_MXOMNIC=\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
".\LEGO1\mxomnicreateflags.h"\
@ -680,7 +879,8 @@ DEP_CPP_MXOMN=\
".\LEGO1\mxvideoparamflags.h"\
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMN) "$(INTDIR)"
"$(INTDIR)\mxomnicreateparambase.obj" : $(SOURCE) $(DEP_CPP_MXOMNIC)\
"$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)

BIN
isle.mdp

Binary file not shown.