From 6b031b1708f8b71125b229f326074746780ddc7c Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sat, 6 Apr 2024 06:19:07 -0400 Subject: [PATCH] style --- LEGO1/lego/legoomni/src/paths/legopathactor.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/LEGO1/lego/legoomni/src/paths/legopathactor.cpp b/LEGO1/lego/legoomni/src/paths/legopathactor.cpp index fbe31cd7..d4ccc35c 100644 --- a/LEGO1/lego/legoomni/src/paths/legopathactor.cpp +++ b/LEGO1/lego/legoomni/src/paths/legopathactor.cpp @@ -3,7 +3,7 @@ DECOMP_SIZE_ASSERT(LegoPathActor, 0x154) // FUNCTION: LEGO1 0x1002d700 -LegoPathActor::LegoPathActor() : m_unk0x8c() +LegoPathActor::LegoPathActor() { m_boundary = NULL; m_actorTime = 0; @@ -111,7 +111,7 @@ void LegoPathActor::VTable0xa8() // FUNCTION: LEGO1 0x1009a0f0 LegoActorStruct::LegoActorStruct() { - for (int i = 0; i < 4; i++) { + for (MxS32 i = 0; i < _countof(m_unk0x00); i++) { m_unk0x00[i].Clear(); } }