diff --git a/LEGO1/lego/legoomni/include/helicopter.h b/LEGO1/lego/legoomni/include/helicopter.h index ceced18d..4096a7d8 100644 --- a/LEGO1/lego/legoomni/include/helicopter.h +++ b/LEGO1/lego/legoomni/include/helicopter.h @@ -88,12 +88,12 @@ class Helicopter : public IslePathActor { protected: void SetupCameraTransition(const Matrix4& p_matrix); - MxMatrix m_cameraTransitionStartMatrix; // 0x160 - MxMatrix m_cameraTransitionEndMatrix; // 0x1a8 - float m_cameraTransitionTime; // 0x1f0 + MxMatrix m_cameraTransitionStartMatrix; // 0x160 + MxMatrix m_cameraTransitionEndMatrix; // 0x1a8 + float m_cameraTransitionTime; // 0x1f0 MxQuaternionTransformer m_cameraTransitionInterpolator; // 0x1f4 - HelicopterState* m_state; // 0x228 - MxAtomId m_script; // 0x22c + HelicopterState* m_state; // 0x228 + MxAtomId m_script; // 0x22c }; #endif // HELICOPTER_H diff --git a/LEGO1/lego/legoomni/src/actors/helicopter.cpp b/LEGO1/lego/legoomni/src/actors/helicopter.cpp index 6adfc618..896a5ce6 100644 --- a/LEGO1/lego/legoomni/src/actors/helicopter.cpp +++ b/LEGO1/lego/legoomni/src/actors/helicopter.cpp @@ -450,8 +450,8 @@ void Helicopter::SetupCameraTransition(const Matrix4& p_matrix) MxMatrix local48; MxMatrix local90; - Vector3 vec1(local48[3]); // local98 // esp+0x30 - Vector3 vec2(local90[3]); // localac // esp+0x1c + Vector3 vec1(local48[3]); // local98 // esp+0x30 + Vector3 vec2(local90[3]); // localac // esp+0x1c Vector3 vec3(m_cameraTransitionEndMatrix[0]); // locala8 // esp+0x20 Vector3 vec4(m_cameraTransitionEndMatrix[1]); // localb8 // esp+0x10 Vector3 vec5(m_cameraTransitionEndMatrix[2]); // EDI