set pointers to NULL

This commit is contained in:
Ramen2X 2024-03-16 16:53:09 -04:00
parent 9e2323c570
commit 66a6bb51b5

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@ -33,8 +33,8 @@ Hospital::Hospital()
m_unk0x108 = 0; m_unk0x108 = 0;
m_destLocation = LegoGameState::e_undefined; m_destLocation = LegoGameState::e_undefined;
m_unk0x10c = 0; m_unk0x10c = 0;
m_copLedBitmap = 0; m_copLedBitmap = NULL;
m_pizzaLedBitmap = 0; m_pizzaLedBitmap = NULL;
m_unk0x118 = 0; m_unk0x118 = 0;
m_unk0x11c = 0; m_unk0x11c = 0;
m_unk0x120 = 0; m_unk0x120 = 0;
@ -196,7 +196,6 @@ void Hospital::ReadyWorld()
m_hospitalState->m_unk0x08.m_unk0x00 = 5; m_hospitalState->m_unk0x08.m_unk0x00 = 5;
PlayAction(hospitalScript[m_hospitalState->m_unk0x0c]); PlayAction(hospitalScript[m_hospitalState->m_unk0x0c]);
m_unk0x10c = hospitalScript[m_hospitalState->m_unk0x0c]; m_unk0x10c = hospitalScript[m_hospitalState->m_unk0x0c];
} }
else { else {