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Use windef.h typedefs
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374a248771
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@ -49,8 +49,8 @@ class LegoCacheSound : public MxCore {
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void SetDistance(MxS32 p_min, MxS32 p_max);
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void MuteSilence(MxBool p_muted);
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void MuteStop(MxBool p_mute);
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MxResult GetFrequency(MxULong* p_freq);
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MxResult SetFrequency(MxULong p_freq);
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MxResult GetFrequency(LPDWORD p_freq);
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MxResult SetFrequency(DWORD p_freq);
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LegoCacheSound& operator=(LegoCacheSound& p_sound);
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void CopyFrom(LegoCacheSound& p_sound);
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@ -318,13 +318,13 @@ void LegoCacheSound::MuteStop(MxBool p_muted)
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}
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// FUNCTION: BETA10 0x10066f4d
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MxResult LegoCacheSound::GetFrequency(MxULong* p_freq)
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MxResult LegoCacheSound::GetFrequency(LPDWORD p_freq)
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{
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return m_dsBuffer->GetFrequency(p_freq);
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}
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// FUNCTION: BETA10 0x10066f7b
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MxResult LegoCacheSound::SetFrequency(MxULong p_freq)
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MxResult LegoCacheSound::SetFrequency(DWORD p_freq)
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{
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return m_dsBuffer->SetFrequency(p_freq);
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}
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