diff --git a/LEGO1/lego/legoomni/src/police/police.cpp b/LEGO1/lego/legoomni/src/police/police.cpp index 29202d3f..2610d314 100644 --- a/LEGO1/lego/legoomni/src/police/police.cpp +++ b/LEGO1/lego/legoomni/src/police/police.cpp @@ -54,7 +54,7 @@ MxResult Police::Create(MxDSAction& p_dsAction) } m_policeState = policeState; - GameState()->SetCurrentArea(LegoGameState::e_unk22); + GameState()->SetCurrentArea(LegoGameState::e_police); GameState()->StopArea(LegoGameState::e_previousArea); return ret; }